Syllabus for 15-462, Computer Graphics, Spring 2007

Topics that you should expect to learn this semester. Topics will be taught in approximately but not exactly in order.

  1. Introduction
  2. The 3D Graphics Pipeline
  3. Transformations:
  4. Modeling Hierarchies
  5. 3D Viewing and Projection:
  6. Geometric Modeling
  7. Animation:
  8. Rendering
  9. Ray tracing
  10. Image Algorithms and 2D Special Effects