Summary of Class Discussion for April 23 by Kevin Steppe
Domains --
Distributed, UI, Collaboration,
Games
Tools --
Agents, pre/post processing
- pre-processing can partly be implemented by bidding on taking action
Goals --
Dependability
Performance
Service Modularity
Emergent Behavior generating
complex Services
- How do we guarentee that
the system can adapt and evolve?
What prevents it from getting stuck?
--- Robust Software Paper ---
Independant agents can be
guided or controlled by a higher level
They then communicate to
solve larger problems
Compenents can be hidden
if tasks are well defined
Similar to N-version programming
w/ similar problems
Designing an ontology for
service interaction is a huge problem
- they claim this isn't needed for agents
- then how do they communicate?
-> break the large ontology into many smaller communication agreements
but it's not clear that the smaller agreements are easier
Soccer Robots are an example
of an agent system
---------------------------
Analogies to Biological systems
- cells communicating locally
- local adaptation
- encapsulate well understood
human decisions
---- Investigation into Self-Adaptive Software Agents Development ---
Framework to use adaptive agents
System 1 - Operations
- Operate the motor to move limbs
- optimize and report on power, etc.
System 2 - Coordination
- coordinate agents at level 1
- coordinate all the limbs to move smoothly
- prevent oscillation behavior
System 3 - Control & Auditing operations
- are the actions in line with the goals
- resource usage planning
System 4 - Environment and oportunity
System 5 - Desires & world model
Aura view:
User ->
Task
-----------------
/ ---------------------
--->| App
| -/ | Env Manager
| Task Descriptions
-----------------
----------------------
|
OS/FS | |
|
-----------------
----------------------
Filtering/Categorization is moving email from app level to task level
Here, the environment (service availability) is not variable, we don't
need Env. Manager
If there are multiple App choices to carry out the task, may require
a dynamic mapping
Learning based on how the user acts with the apps, to discover preferences / categorization / etc
Exploratory Systems
Customer Systems
Visionary Design/Research
Rate of change of data
- Text (weekly)
- Work orders (daily)
- collaboration (seconds/minutes)
Platform for incrementing base on field results
Expanding abilities
Representation
Input
Output
Collaboration improvement: prestored expertise, Master/App, Teaml, Synthetic
Evolutionary design
Prestored
-> add in Synchronous Shared
Space for Help desk
-> add Asynchronous Q/A
space from team
- Audio BB, etc.
-> Proactive Assistant
- Synthetic helper (FAQ - interview)
- Context Aware (cognitive model / overload, etc)
Declarative Memory
--> Production Rules
--> Production Rules' Actions
Build Context from 20 attributes
Location -> Social geography
-> ....
Physical response -> emotional
state -> cognitive load ...
Context awareness builds
from physical setting