04/15/2003
15-462 Graphics I
14
Isosurfaces
•f(x,y,z) represents volumetric data set
•Two rendering methods
–Isosurface rendering
–Direct volume rendering (use all values [next])
•Isosurface given by f(x,y,z) = c
•Recall implicit surface g(x, y, z):
–g(x, y, z) < 0  inside
–g(x, y, z) = 0  surface
–g(x, y, z) > 0  outside
•Generalize right-hand side from 0 to c