03/18/2003
15-462 Graphics I
33
Color Dithering
•Example: 8 bit framebuffer
–Set color map by dividing 8 bits into 3,3,2 for RGB
–Blue is deemphasized since we see it less well
•Dither RGB separately
–Works well with Floyd-Steinberg
•Assemble results into 8 bit index into colormap
•Generally looks good