03/13/2003
15-462 Graphics I
16
Concave Polygons: Winding Rule
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Approach 2: winding rule
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Orient the lines in polygon
•
For each scan line
–
Winding number
= right-hdd – left-hdd crossings
–
Interior if winding number non-zero
•
Different only for self-intersecting polygons
Even-odd rule
2
1
1
1
1
1
Winding rule