02/06/2003
15-462 Graphics I
34
Start with Icosahedron
•In sample code: control depth with ‘+’ and ‘-’
void display(void)
{ ...
  for (i = 0; i < 20; i++) {
    subdivide(&vdata[tindices[i][0]][0],
                    &vdata[tindices[i][1]][0],
         &vdata[tindices[i][2]][0],
         depth);
  }
  glFlush();
}