•Sharing
display commands
•Display
lists are stored on the server
•May
contain drawing commands and transfns.
•Initialization:
•
•
•
•Use:
glCallList(torus);
•In
animation, can also share at different times
GLuint torus = glGenLists(1);
glNewList(torus, GL_COMPILE);
Torus(8,
25);
glEndList();