01/21/2003
15-462 Computer Graphics I
36
Step 6: Drawing Faces
•Call face(a, b, c, d) with vertex index
•Orient consistently
void colorcube(void)
{
  face(0,3,2,1);
  face(2,3,7,6);
  face(0,4,7,3);
  face(1,2,6,5);
  face(4,5,6,7);
  face(0,1,5,4);
}