03/26/2002
15-462 Graphics I
5
Backward Ray Tracing
•
Ray-casting: one ray from center of projection
through each pixel in image plane
•
Illumination
1.
Phong (local as before)
2.
Shadow rays
3.
Specular reflection
4.
Specular transmission
•
(3) and (4) require
•
recursion
–