03/12/2002
15-462 Graphics I
7
Dynamics
•Generating motion by applying physical laws
–Typical: Newton’s laws, Hook’s law
–Particles, soft objects, rigid bodies
•Simulates physical phenomena
–Gravity
–Momentum (inertia)
–Collisions
–Friction
–Fluid flow (drag, turbulence, surface tension, ...)
–Solidity, flexibility, elasticity
–Fracture