02/21/2002
15-462 Graphics I
29
Drawing the Control Points
•To illustrate Bezier curve
void display()
{ ...
   glPointSize(5.0);
   glColor3f(1.0, 1.0, 0.0);
   glBegin(GL_POINTS);
      for (i = 0; i < 4; i++)
         glVertex3fv(&ctrlpoints[i][0]);
   glEnd();
   glFlush();
}