15-462 Graphics I
31
Compose by Matrix Multiplication
•
R
=
R
z
R
y
R
x
•
Applied from right to left
•
R
p
= (
R
z
R
y
R
x
)
p
=
R
z
(
R
y
(
R
x
p))
•
“Postmultiplication” in OpenGL