Syllabus for 15-462, Computer Graphics 1, Fall 2003

Topics that you should expect to learn this semester. Topics will be taught in approximately but not exactly in order.

  1. Introduction
  2. The 3D Graphics Pipeline
  3. Transformations:
  4. Modeling Hierarchies
  5. 3D Viewing and Projection:
  6. Geometric Modeling
  7. Animation:
  8. Rendering
  9. Ray tracing
  10. Image Algorithms and 2D Special Effects
Doug James
Last modified: Tues Aug 26, 2003.