16-264: Humanoids: Robot Learning Assignment


The point of this assignment is to explore learning. As we discussed in class, you get to choose the task for the robot. Good ideas are having the robot throw something at a target on the floor, or play a golf-like game. We are cheating on perception: after a throw or hit, you measure the location of the result, and provide that feedback to the robot. The robot changes what it does on the basis of that feedback. The important part of the assignment is the algorithm of how feedback is used to change the robot action.


What to turn in?