"sv_maxclients"
"n"
"t"
"sv_maxclients"
"n"
"t"
"sv_maxclients"
"n"
"t"
"sv_maxclients"
"n"
"t"
"sv_maxclients"
"n"
"t"
"sv_maxclients"
"n"
"t"
"mapname"
"Shotgun"
"Gauntlet"
"Machinegun"
"Grenade Launcher"
"Rocket Launcher"
"Plasmagun"
"Railgun"
"Lightning Gun"
"BFG10K"
"Grapple"
"[unknown weapon]"
"Gauntlet"
"Shotgun"
"Machinegun"
"Grenade Launcher"
"Rocket Launcher"
"Plasmagun"
"Railgun"
"Lightning Gun"
"BFG10K"
"game_enter"
"[invalid var]"
"[invalid var]"
"game_exit"
"[invalid var]"
"[invalid var]"
"vtaunt"
"level_start"
"vtaunt"
"level_end_victory"
"[invalid var]"
"level_end_lose"
"[invalid var]"
"level_end"
"[world]"
"[world]"
"death_teammate"
"vtaunt"
"death_drown"
"death_slime"
"death_lava"
"death_cratered"
"death_suicide"
"death_suicide"
"death_suicide"
"death_suicide"
"death_suicide"
"death_suicide"
"death_telefrag"
"death_gauntlet"
"death_rail"
"death_bfg"
"death_insult"
"death_praise"
"kill_teammate"
"vtaunt"
"kill_gauntlet"
"kill_rail"
"kill_telefrag"
"kill_insult"
"kill_praise"
""
"enemy_suicide"
"hit_talking"
"hit_nodeath"
"hit_nokill"
"vtaunt"
"random_misc"
"[invalid var]"
"[invalid var]"
"random_insult"
"[invalid var]"
"[invalid var]"
"game_enter"
"game_enter"
"[invalid var]"
"[invalid var]"
"game_exit"
"game_exit"
"[invalid var]"
"[invalid var]"
"level_start"
"level_start"
"level_end_victory"
"level_end_victory"
"level_end_lose"
"level_end_lose"
"level_end"
"level_end"
"death_drown"
"death_drown"
"death_slime"
"death_slime"
"death_lava"
"death_lava"
"death_cratered"
"death_cratered"
"death_suicide"
"death_suicide"
"death_telefrag"
"death_telefrag"
"death_gauntlet"
"death_gauntlet"
"death_rail"
"death_rail"
"death_bfg"
"death_bfg"
"death_insult"
"death_insult"
"death_praise"
"death_praise"
"kill_gauntlet"
"kill_gauntlet"
"kill_rail"
"kill_rail"
"kill_telefrag"
"kill_telefrag"
"kill_insult"
"kill_insult"
"kill_praise"
"kill_praise"
"enemy_suicide"
"enemy_suicide"
"hit_talking"
"hit_talking"
"hit_nodeath"
"hit_nodeath"
"hit_nokill"
"hit_nokill"
"random_misc"
"random_misc"
"[invalid var]"
"[invalid var]"
"random_insult"
"random_insult"
"[invalid var]"
"[invalid var]"
"sv_maxclients"
"sv_maxclients"
"sv_maxclients"
"what do you say?"
"I need more key points to patrol\n"
"I need more key points to patrol\n"
"%d\n"
"whois"
"whois"
"whereis"
"whereareyou"
"whois"
"whereareyou"
"keepinmind"
"yes"
"joinedteam"
"leftteam"
""
"inteam"
"noteam"
"%f %f %f"
"checkpoint_invalid"
"%1.0f %1.0f %1.0f"
"checkpoint_confirm"
"dismissed"
"kill"
"taunt"
"I\'m the team leader\n"
"helping"
"accompanying"
"defending"
"gettingitem"
"killing"
"camping"
"patrolling"
"capturingflag"
"rushingbase"
"returningflag"
"roaming"
"Shotgun"
"Grenade Launcher"
"Rocket Launcher"
"Plasmagun"
"Railgun"
"Lightning Gun"
"BFG10K"
"Quad Damage"
"Regeneration"
"Battle Suit"
"Speed"
"Invisibility"
"Flight"
"Armor"
"Heavy Armor"
"Red Flag"
"Blue Flag"
"teamlocation"
"red"
"teamlocation"
"blue"
"location"
"location"
"whois"
"whereis"
"whereareyou"
"whois"
"red"
"red"
"the part of my brain to create formations has been damaged"
"the part of my brain to create formations has been damaged"
"unknown match type\n"
"%s at %1.1f switched more than %d AI nodes\n"
""
"%s at %2.1f entered %s: %s from %s\n"
"help_start"
"yes"
"accompany_start"
"yes"
"accompany_stop"
"accompany_arrive"
"BotLongTermGoal: go for air"
"accompany_cannotfind"
"defend_start"
"ondefense"
"defend_stop"
"kill_start"
"kill_done"
"getitem_start"
"yes"
"getitem_notthere"
"getitem_gotit"
"camp_start"
"yes"
"camp_stop"
"camp_arrive"
"inposition"
"camp_stop"
""
" to "
"patrol_start"
"yes"
"patrol_stop"
"captureflag_start"
"ongetflag"
"returnflag_start"
"onreturnflag"
"lead_stop"
"followme"
"followme"
"followme"
"intermission"
""
"intermission: chat"
"observer"
""
"observer: left observer"
"stand"
""
"stand: found enemy"
"stand: time out"
"respawn"
""
"respawn: respawned"
"activate entity"
""
"active entity: observer"
"activate entity: intermission"
"activate entity: bot dead"
"activate entity: no goal"
"activate entity: time out"
"activate entity: activated"
"activate entity: found enemy"
"activate entity: found enemy"
"seek NBG"
"seek NBG"
"no goal"
"seek nbg: observer"
"seek nbg: intermision"
"seek nbg: bot dead"
"seek nbg: time out"
"seek nbg: found enemy"
"seek nbg: found enemy"
"seek LTG"
"seek LTG"
"no goal"
"seek ltg: observer"
"seek ltg: intermission"
"seek ltg: bot dead"
"seek ltg: random chat"
"seek ltg: found enemy"
"seek ltg: found enemy"
"ltg seek: nbg"
"battle fight"
""
"battle fight"
""
"battle fight: observer"
"battle fight: intermission"
"battle fight: bot dead"
"battle fight: no enemy"
"battle fight: enemy dead"
"battle fight: enemy dead"
"battle fight: enemy dead"
"battle fight: invisible"
"battle fight: chat health decreased"
"battle fight: chat hit someone"
"battle fight: enemy out of sight"
"battle fight: enemy out of sight"
"battle fight: wants to retreat"
"battle chase"
""
"battle chase: observer"
"battle chase: intermission"
"battle chase: bot dead"
"battle chase: no enemy"
"battle chase"
"battle chase: better enemy"
"battle chase: no enemy area"
"battle chase: time out"
"battle chase: time out"
"battle chase: nbg"
"battle chase: wants to retreat"
"battle retreat"
""
"battle retreat: observer"
"battle retreat: intermission"
"battle retreat: bot dead"
"battle retreat: no enemy"
"battle retreat: enemy dead"
"battle retreat: wants to chase"
"battle retreat: lost enemy"
"battle retreat: another enemy"
"battle retreat: no way out"
"battle retreat: nbg"
"battle NBG"
""
"battle nbg: observer"
"battle nbg: intermission"
"battle nbg: bot dead"
"battle nbg: no enemy"
"battle nbg: enemy dead"
"battle nbg: time out"
"battle nbg: time out"
"t"
"t"
"no"
"%d"
"teamtask"
"ihaveflag"
"onfollow"
"onfollow"
"ClientName: client out of range\n"
"[client out of range]"
"ClientName: client out of range\n"
"[client out of range]"
"n"
"ClientSkin: client out of range\n"
"[client out of range]"
"ClientSkin: client out of range\n"
"[client out of range]"
"model"
"sv_maxclients"
"n"
"sv_maxclients"
"n"
" "
" "
"["
"]"
"t"
"BotCreateWayPoint: Out of waypoints\n"
"Quad Damage"
"Regeneration"
"Battle Suit"
"Speed"
"Invisibility"
"t"
"t"
"mapname"
"q3tourney6"
"mpq3tourney6"
"model"
"lip"
"angle"
"health"
"model"
"model"
"*%d"
"model"
"BotGetActivateGoal: no entity found with model %s\n"
"classname"
"BotGetActivateGoal: entity with model %s has no classname\n"
"func_door"
"health"
"spawnflags"
"origin"
"model"
"func_button"
"targetname"
"BotGetActivateGoal: entity with model \"%s\" has no targetname\n"
"target"
"BotGetActivateGoal: no entity with target \"%s\"\n"
"classname"
"BotGetActivateGoal: entity with target \"%s\" has no classname\n"
"func_button"
"trigger_multiple"
"func_timer"
"target_relay"
"target_delay"
"targetname"
"BotGoForActivateGoal"
"classname"
"%s: I have to shoot at a %s from %1.1f %1.1f %1.1f in area %d\n"
"%s: I have to activate a %s at %1.1f %1.1f %1.1f in area %d\n"
"bot_testrchat"
"1"
"------------------------\n"
"**** no valid reply ****\n"
"BotCheckConsoleMessages: reply chat"
"EV_GLOBAL_SOUND: eventParm (%d) out of range\n"
"EV_GLOBAL_SOUND: eventParm (%d) out of range\n"
"sound/items/poweruprespawn.wav"
"EV_GENERAL_SOUND: eventParm (%d) out of range\n"
"EV_GENERAL_SOUND: eventParm (%d) out of range\n"
"*falling1.wav"
"sex"
"team %s"
"BotDeathmatchAI: no ai node"
"BotDeathmatchAI: chat enter game"
"%s at %1.1f switched more than %d AI nodes\n"
"classname"
"origin"
"g_gametype"
"sv_maxclients"
"bot_rocketjump"
"1"
"bot_grapple"
"0"
"bot_fastchat"
"0"
"bot_nochat"
"0"
"bot_testrchat"
"0"
"bot_challenge"
"0"
"bot_predictobstacles"
"1"
"g_spSkill"
"2"
"Red Flag"
"CTF without Red Flag\n"
"Blue Flag"
"CTF without Blue Flag\n"
"model"
"%s"
"^3Warning: %s"
"^1Error: %s"
"^1Fatal: %s"
"^1Exit: %s"
"unknown print type\n"
"\remtpy area"
"\r^1SOLID area"
"\r^1Solid!                              "
"\rarea %d, cluster %d       "
"L"
" "
"  "
"^1F "
"^4F "
"%-20s%s%s: helping %s\n"
"%-20s%s%s: accompanying %s\n"
"%-20s%s%s: defending %s\n"
"%-20s%s%s: getting item %s\n"
"%-20s%s%s: killing %s\n"
"%-20s%s%s: camping\n"
"%-20s%s%s: patrolling\n"
"%-20s%s%s: capturing flag\n"
"%-20s%s%s: rushing base\n"
"%-20s%s%s: returning flag\n"
"%-20s%s%s: attacking the enemy base\n"
"%-20s%s%s: harvesting\n"
"%-20s%s%s: roaming\n"
"^1RED\n"
"n"
"t"
"^4BLUE\n"
"n"
"t"
"L"
" "
"  "
"F "
"helping %s"
"accompanying %s"
"defending %s"
"getting item %s"
"killing %s"
"camping"
"patrolling"
"capturing flag"
"rushing base"
"returning flag"
"attacking the enemy base"
"harvesting"
"roaming %s"
"l\\%s\\c\\%s\\a\\%s"
"n"
"bot_interbreedwrite"
""
"%d"
"g_gametype"
"bot_reloadcharacters"
"1"
"addbot %s 4 free %i %s%d\n"
"bot_interbreedchar"
""
"BotAI: client %d is not setup\n"
"BotAI: client %d is not setup\n"
"cp "
"cs"
"print"
"chat"
"tchat"
"scores"
"clientLevelShot"
"%i %i %i %i %i %i %i %i %f %f %f %f %f %f %f %f %f"
"botsession%i"
"botsession%i"
"%i %i %i %i %i %i %i %i %f %f %f %f %f %f %f %f %f"
"BotAISetupClient: client %d already setup\n"
"AAS not initialized\n"
"couldn\'t load skill %f from %s\n"
"bot_testichat"
"bot_testichat"
"1"
"mapname"
""
"memorydump"
"1"
"bot_memorydump"
"0"
"saveroutingcache"
"1"
"bot_saveroutingcache"
"0"
"bot_thinktime"
"200"
"sv_maxclients"
"8"
"maxclients"
"%d"
"maxentities"
"sv_mapChecksum"
"sv_mapChecksum"
"max_aaslinks"
"max_aaslinks"
"max_levelitems"
"max_levelitems"
"g_gametype"
"0"
"g_gametype"
"bot_developer"
"log"
"bot_nochat"
"nochat"
"0"
"bot_visualizejumppads"
"bot_visualizejumppads"
"bot_forceclustering"
"forceclustering"
"bot_forcereachability"
"forcereachability"
"bot_forcewrite"
"forcewrite"
"bot_aasoptimize"
"aasoptimize"
"bot_saveroutingcache"
"saveroutingcache"
"bot_reloadcharacters"
"0"
"bot_reloadcharacters"
"fs_basepath"
"basedir"
"fs_game"
"gamedir"
"fs_cdpath"
"cddir"
"bot_thinktime"
"100"
"bot_memorydump"
"0"
"bot_saveroutingcache"
"0"
"bot_pause"
"0"
"bot_report"
"0"
"bot_testsolid"
"0"
"bot_testclusters"
"0"
"bot_developer"
"0"
"bot_interbreedchar"
""
"bot_interbreedbots"
"10"
"bot_interbreedcycle"
"20"
"bot_interbreedwrite"
""
"sv_maxclients"
"n"
"t"
"sv_maxclients"
"n"
"t"
"\031(%s\031)\031: %s"
"cmd_getflag"
"getflag"
"cmd_accompanyme"
"followme"
"cmd_accompany"
"followflagcarrier"
"cmd_getflag"
"getflag"
"cmd_getflag"
"returnflag"
"cmd_accompanyme"
"followme"
"cmd_accompany"
"followflagcarrier"
"cmd_getflag"
"getflag"
"cmd_getflag"
"returnflag"
"cmd_defendbase"
"getflag"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_getflag"
"getflag"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_getflag"
"getflag"
"cmd_getflag"
"getflag"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"getflag"
"cmd_getflag"
"getflag"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_defendbase"
"defend"
"cmd_defendbase"
"defend"
"cmd_defendbase"
"defend"
"cmd_accompanyme"
"followme"
"cmd_accompany"
"followflagcarrier"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_defendbase"
"defend"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_getflag"
"getflag"
"cmd_getflag"
"getflag"
"cmd_defendbase"
"defend"
"cmd_getflag"
"getflag"
"cmd_accompanyme"
"cmd_accompany"
"sv_maxclients"
"n"
"t"
"whoisteamleader"
"iamteamleader"
"startleader"
"dismissed"
"onpatrol"
"whereareyou"
"whereareyou"
"iamteamleader"
"startleader"
"keepinmind"
"yes"
"keepinmind"
"yes"
"getflag"
"offense"
"defend"
"defendflag"
"patrol"
"camp"
"followme"
"followflagcarrier"
"returnflag"
"startleader"
"stopleader"
"whoisleader"
"wantondefense"
"wantonoffense"
""
""
"item_armor_shard"
"sound/misc/ar1_pkup.wav"
"models/powerups/armor/shard.md3"
"models/powerups/armor/shard_sphere.md3"
"icons/iconr_shard"
"Armor Shard"
""
""
"item_armor_combat"
"sound/misc/ar2_pkup.wav"
"models/powerups/armor/armor_yel.md3"
"icons/iconr_yellow"
"Armor"
""
""
"item_armor_body"
"sound/misc/ar2_pkup.wav"
"models/powerups/armor/armor_red.md3"
"icons/iconr_red"
"Heavy Armor"
""
""
"item_health_small"
"sound/items/s_health.wav"
"models/powerups/health/small_cross.md3"
"models/powerups/health/small_sphere.md3"
"icons/iconh_green"
"5 Health"
""
""
"item_health"
"sound/items/n_health.wav"
"models/powerups/health/medium_cross.md3"
"models/powerups/health/medium_sphere.md3"
"icons/iconh_yellow"
"25 Health"
""
""
"item_health_large"
"sound/items/l_health.wav"
"models/powerups/health/large_cross.md3"
"models/powerups/health/large_sphere.md3"
"icons/iconh_red"
"50 Health"
""
""
"item_health_mega"
"sound/items/m_health.wav"
"models/powerups/health/mega_cross.md3"
"models/powerups/health/mega_sphere.md3"
"icons/iconh_mega"
"Mega Health"
""
""
"weapon_gauntlet"
"sound/misc/w_pkup.wav"
"models/weapons2/gauntlet/gauntlet.md3"
"icons/iconw_gauntlet"
"Gauntlet"
""
""
"weapon_shotgun"
"sound/misc/w_pkup.wav"
"models/weapons2/shotgun/shotgun.md3"
"icons/iconw_shotgun"
"Shotgun"
""
""
"weapon_machinegun"
"sound/misc/w_pkup.wav"
"models/weapons2/machinegun/machinegun.md3"
"icons/iconw_machinegun"
"Machinegun"
""
""
"weapon_grenadelauncher"
"sound/misc/w_pkup.wav"
"models/weapons2/grenadel/grenadel.md3"
"icons/iconw_grenade"
"Grenade Launcher"
""
"sound/weapons/grenade/hgrenb1a.wav sound/weapons/grenade/hgrenb2a.wav"
"weapon_rocketlauncher"
"sound/misc/w_pkup.wav"
"models/weapons2/rocketl/rocketl.md3"
"icons/iconw_rocket"
"Rocket Launcher"
""
""
"weapon_lightning"
"sound/misc/w_pkup.wav"
"models/weapons2/lightning/lightning.md3"
"icons/iconw_lightning"
"Lightning Gun"
""
""
"weapon_railgun"
"sound/misc/w_pkup.wav"
"models/weapons2/railgun/railgun.md3"
"icons/iconw_railgun"
"Railgun"
""
""
"weapon_plasmagun"
"sound/misc/w_pkup.wav"
"models/weapons2/plasma/plasma.md3"
"icons/iconw_plasma"
"Plasma Gun"
""
""
"weapon_bfg"
"sound/misc/w_pkup.wav"
"models/weapons2/bfg/bfg.md3"
"icons/iconw_bfg"
"BFG10K"
""
""
"weapon_grapplinghook"
"sound/misc/w_pkup.wav"
"models/weapons2/grapple/grapple.md3"
"icons/iconw_grapple"
"Grappling Hook"
""
""
"ammo_shells"
"sound/misc/am_pkup.wav"
"models/powerups/ammo/shotgunam.md3"
"icons/icona_shotgun"
"Shells"
""
""
"ammo_bullets"
"sound/misc/am_pkup.wav"
"models/powerups/ammo/machinegunam.md3"
"icons/icona_machinegun"
"Bullets"
""
""
"ammo_grenades"
"sound/misc/am_pkup.wav"
"models/powerups/ammo/grenadeam.md3"
"icons/icona_grenade"
"Grenades"
""
""
"ammo_cells"
"sound/misc/am_pkup.wav"
"models/powerups/ammo/plasmaam.md3"
"icons/icona_plasma"
"Cells"
""
""
"ammo_lightning"
"sound/misc/am_pkup.wav"
"models/powerups/ammo/lightningam.md3"
"icons/icona_lightning"
"Lightning"
""
""
"ammo_rockets"
"sound/misc/am_pkup.wav"
"models/powerups/ammo/rocketam.md3"
"icons/icona_rocket"
"Rockets"
""
""
"ammo_slugs"
"sound/misc/am_pkup.wav"
"models/powerups/ammo/railgunam.md3"
"icons/icona_railgun"
"Slugs"
""
""
"ammo_bfg"
"sound/misc/am_pkup.wav"
"models/powerups/ammo/bfgam.md3"
"icons/icona_bfg"
"Bfg Ammo"
""
""
"holdable_teleporter"
"sound/items/holdable.wav"
"models/powerups/holdable/teleporter.md3"
"icons/teleporter"
"Personal Teleporter"
""
""
"holdable_medkit"
"sound/items/holdable.wav"
"models/powerups/holdable/medkit.md3"
"models/powerups/holdable/medkit_sphere.md3"
"icons/medkit"
"Medkit"
""
"sound/items/use_medkit.wav"
"item_quad"
"sound/items/quaddamage.wav"
"models/powerups/instant/quad.md3"
"models/powerups/instant/quad_ring.md3"
"icons/quad"
"Quad Damage"
""
"sound/items/damage2.wav sound/items/damage3.wav"
"item_enviro"
"sound/items/protect.wav"
"models/powerups/instant/enviro.md3"
"models/powerups/instant/enviro_ring.md3"
"icons/envirosuit"
"Battle Suit"
""
"sound/items/airout.wav sound/items/protect3.wav"
"item_haste"
"sound/items/haste.wav"
"models/powerups/instant/haste.md3"
"models/powerups/instant/haste_ring.md3"
"icons/haste"
"Speed"
""
""
"item_invis"
"sound/items/invisibility.wav"
"models/powerups/instant/invis.md3"
"models/powerups/instant/invis_ring.md3"
"icons/invis"
"Invisibility"
""
""
"item_regen"
"sound/items/regeneration.wav"
"models/powerups/instant/regen.md3"
"models/powerups/instant/regen_ring.md3"
"icons/regen"
"Regeneration"
""
"sound/items/regen.wav"
"item_flight"
"sound/items/flight.wav"
"models/powerups/instant/flight.md3"
"models/powerups/instant/flight_ring.md3"
"icons/flight"
"Flight"
""
"sound/items/flight.wav"
"team_CTF_redflag"
"models/flags/r_flag.md3"
"icons/iconf_red1"
"Red Flag"
""
""
"team_CTF_blueflag"
"models/flags/b_flag.md3"
"icons/iconf_blu1"
"Blue Flag"
""
""
"HoldableItem not found"
"Couldn\'t find item for weapon %i"
"BG_CanItemBeGrabbed: index out of range"
"BG_CanItemBeGrabbed: index out of range"
"BG_CanItemBeGrabbed: IT_BAD"
"BG_CanItemBeGrabbed: unknown enum %d\n"
"BG_EvaluateTrajectory: unknown trType: %i"
"BG_EvaluateTrajectoryDelta: unknown trType: %i"
"EV_NONE"
"EV_FOOTSTEP"
"EV_FOOTSTEP_METAL"
"EV_FOOTSPLASH"
"EV_FOOTWADE"
"EV_SWIM"
"EV_STEP_4"
"EV_STEP_8"
"EV_STEP_12"
"EV_STEP_16"
"EV_FALL_SHORT"
"EV_FALL_MEDIUM"
"EV_FALL_FAR"
"EV_JUMP_PAD"
"EV_JUMP"
"EV_WATER_TOUCH"
"EV_WATER_LEAVE"
"EV_WATER_UNDER"
"EV_WATER_CLEAR"
"EV_ITEM_PICKUP"
"EV_GLOBAL_ITEM_PICKUP"
"EV_NOAMMO"
"EV_CHANGE_WEAPON"
"EV_FIRE_WEAPON"
"EV_USE_ITEM0"
"EV_USE_ITEM1"
"EV_USE_ITEM2"
"EV_USE_ITEM3"
"EV_USE_ITEM4"
"EV_USE_ITEM5"
"EV_USE_ITEM6"
"EV_USE_ITEM7"
"EV_USE_ITEM8"
"EV_USE_ITEM9"
"EV_USE_ITEM10"
"EV_USE_ITEM11"
"EV_USE_ITEM12"
"EV_USE_ITEM13"
"EV_USE_ITEM14"
"EV_USE_ITEM15"
"EV_ITEM_RESPAWN"
"EV_ITEM_POP"
"EV_PLAYER_TELEPORT_IN"
"EV_PLAYER_TELEPORT_OUT"
"EV_GRENADE_BOUNCE"
"EV_GENERAL_SOUND"
"EV_GLOBAL_SOUND"
"EV_GLOBAL_TEAM_SOUND"
"EV_BULLET_HIT_FLESH"
"EV_BULLET_HIT_WALL"
"EV_MISSILE_HIT"
"EV_MISSILE_MISS"
"EV_MISSILE_MISS_METAL"
"EV_RAILTRAIL"
"EV_SHOTGUN"
"EV_BULLET"
"EV_PAIN"
"EV_DEATH1"
"EV_DEATH2"
"EV_DEATH3"
"EV_OBITUARY"
"EV_POWERUP_QUAD"
"EV_POWERUP_BATTLESUIT"
"EV_POWERUP_REGEN"
"EV_GIB_PLAYER"
"EV_SCOREPLUM"
"EV_PROXIMITY_MINE_STICK"
"EV_PROXIMITY_MINE_TRIGGER"
"EV_KAMIKAZE"
"EV_OBELISKEXPLODE"
"EV_INVUL_IMPACT"
"EV_JUICED"
"EV_LIGHTNINGBOLT"
"EV_DEBUG_LINE"
"EV_STOPLOOPINGSOUND"
"EV_TAUNT"
"%i:allsolid\n"
"%i:lift\n"
"%i:kickoff\n"
"%i:steep\n"
"%i:Land\n"
"%i:bend can\'t step\n"
"%i:stepped\n"
"*drown.wav"
"sound/player/gurp1.wav"
"sound/player/gurp2.wav"
"Dropped due to inactivity"
"cp \"Ten seconds until inactivity drop!\n\""
"pmove_msec"
"8"
"pmove_msec"
"33"
"postgame %i %i 0 0 0 0 0 0"
"postgame %i %i %i %i %i %i %i %i"
" %i %i %i"
"^1ERROR: out of gentities\n"
"g_podiumDist"
"g_podiumDist"
"g_podiumDist"
"g_podiumDrop"
"podium"
"models/mapobjects/podium/podium4.md3"
"g_podiumDist"
"g_podiumDist"
"g_podiumDist"
"g_podiumDrop"
"{"
"Missing { in info file\n"
"Max infos exceeded\n"
"Unexpected end of info file\n"
"}"
"<NULL>"
"\\num\\"
"%d"
"^1file not found: %s\n"
"^1file too large: %s is %i, max allowed is %i"
"g_arenasFile"
""
"scripts/arenas.txt"
"scripts"
".arena"
"scripts/"
"%i arenas parsed\n"
"%i"
"num"
"map"
"default"
"play sound/player/announce/%s.wav\n"
"name"
"name"
"g_spSkill"
"red"
"blue"
""
"addbot %s %f %s %i\n"
"kick %s\n"
"model"
"^3Unable to delay spawn\n"
"characterfile"
"skill"
"team"
"BotAISetupClient failed"
"^1Error: Bot \'%s\' not defined\n"
"funname"
"name"
"name"
"rate"
"25000"
"snaps"
"20"
"%1.2f"
"skill"
"handicap"
"50"
"handicap"
"70"
"handicap"
"90"
"model"
"visor/default"
"team_model"
"headmodel"
"team_headmodel"
"gender"
"male"
"sex"
"color1"
"4"
"color2"
"5"
"aifile"
"^1Error: bot has no aifile specified\n"
"^1Unable to add bot.  All player slots are in use.\n"
"^1Start server with more \'open\' slots (or check setting of sv_maxclients cvar).\n"
"red"
"blue"
"red"
"aifile"
"characterfile"
"%5.2f"
"skill"
"team"
"bot_enable"
"Usage: Addbot <botname> [skill 1-5] [team] [msec delay] [altname]\n"
"cl_running"
"loaddefered\n"
"^1name             model            aifile              funname\n"
"name"
"UnnamedPlayer"
"funname"
""
"model"
"visor/default"
"aifile"
"bots/default_c.c"
"%-16s %-16s %-20s %-20s\n"
"g_spSkill"
"g_spSkill"
"1"
"g_spSkill"
"5"
"addbot %s %f free %i\n"
"^1file not found: %s\n"
"^1file too large: %s is %i, max allowed is %i"
"bot_enable"
"g_botsFile"
""
"scripts/bots.txt"
"scripts"
".bot"
"scripts/"
"%i bots parsed\n"
"^1Invalid bot number: %i\n"
"^1Invalid bot number: %i\n"
"name"
"bot_minplayers"
"0"
"mapname"
"fraglimit"
"fraglimit"
"fraglimit"
"0"
"timelimit"
"timelimit"
"timelimit"
"0"
"fraglimit"
"10"
"timelimit"
"0"
"special"
"training"
"bots"
"nobots"
"0"
"nohumans"
"0"
"info_player_deathmatch"
"info_player_deathmatch"
"info_player_deathmatch"
"info_player_deathmatch"
"info_player_deathmatch"
"info_player_deathmatch"
"Couldn\'t find a spawn point"
"info_player_deathmatch"
"bodyque"
"UnnamedPlayer"
"UnnamedPlayer"
"\\name\\badinfo"
"ip"
"localhost"
"cg_predictItems"
"name"
"scoreboard"
"print \"%s^7 renamed to %s\n\""
"handicap"
"team_model"
"team_headmodel"
"model"
"headmodel"
"team"
"red"
"r"
"blue"
"b"
"teamoverlay"
"teamtask"
"color1"
"color2"
"g_redteam"
"g_blueteam"
"skill"
"n\\%s\\t\\%i\\model\\%s\\hmodel\\%s\\c1\\%s\\c2\\%s\\hc\\%i\\w\\%i\\l\\%i\\skill\\%s\\tt\\%d\\tl\\%d"
"n\\%s\\t\\%i\\model\\%s\\hmodel\\%s\\g_redteam\\%s\\g_blueteam\\%s\\c1\\%s\\c2\\%s\\hc\\%i\\w\\%i\\l\\%i\\tt\\%d\\tl\\%d"
"ClientUserinfoChanged: %i %s\n"
"ip"
"You are banned from this server."
"localhost"
"password"
"none"
"Invalid password"
"BotConnectfailed"
"ClientConnect: %i\n"
"print \"%s^7 connected\n\""
"print \"%s^7 entered the game\n\""
"ClientBegin: %i\n"
"handicap"
"player"
"ClientDisconnect: %i\n"
"disconnected"
""
" %i %i %i %i %i %i %i %i %i %i %i %i %i %i"
"scores %i %i %i%s"
"print \"Cheats are not enabled on this server.\n\""
"print \"You must be alive to use this command.\n\""
"print \"Bad client slot: %i\n\""
"print \"Bad client slot: %i\n\""
"print \"Client %i is not active\n\""
"print \"User %s is not on the server\n\""
"all"
"health"
"weapons"
"ammo"
"armor"
"excellent"
"impressive"
"gauntletaward"
"defend"
"assist"
"godmode OFF\n"
"godmode ON\n"
"print \"%s\""
"notarget OFF\n"
"notarget ON\n"
"print \"%s\""
"noclip OFF\n"
"noclip ON\n"
"print \"%s\""
"print \"Must be in g_gametype 0 for levelshot\n\""
"clientLevelShot"
"%d"
"teamtask"
"cp \"%s^7 joined the red team.\n\""
"cp \"%s^7 joined the blue team.\n\""
"cp \"%s^7 joined the spectators.\n\""
"cp \"%s^7 joined the battle.\n\""
"scoreboard"
"score"
"follow1"
"follow2"
"spectator"
"s"
"red"
"r"
"blue"
"b"
"cp \"Red team has too many players.\n\""
"cp \"Blue team has too many players.\n\""
"print \"Blue team\n\""
"print \"Red team\n\""
"print \"Free team\n\""
"print \"Spectator team\n\""
"print \"May not switch teams more than once per 5 seconds.\n\""
"spectator"
"spectator"
"Cmd_FollowCycle_f: bad dir %i"
"tchat"
"chat"
"%s \"%s%c%c%s\""
"say: %s: %s\n"
"%s%c%c\031: "
"sayteam: %s: %s\n"
"\031(%s%c%c\031) (%s)\031: "
"\031(%s%c%c\031)\031: "
"\031[%s%c%c\031] (%s)\031: "
"\031[%s%c%c\031]\031: "
"\031[%s%c%c\031]\031: "
"\031[%s%c%c\031]\031: "
"\031[%s%c%c\031]\031: "
"%s%s\n"
"tell: %s to %s: %s\n"
"vtchat"
"vtell"
"vchat"
"%s %d %d %d %s"
"voice: %s %s\n"
"vtell: %s to %s: %s\n"
"death_insult"
"death_insult"
"kill_gauntlet"
"kill_gauntlet"
"kill_insult"
"kill_insult"
"praise"
"praise"
"taunt"
"hold your position"
"hold this position"
"come here"
"cover me"
"guard location"
"search and destroy"
"report"
"print \"%s\n\""
"Free For All"
"Tournament"
"Single Player"
"Team Deathmatch"
"Capture the Flag"
"One Flag CTF"
"Overload"
"Harvester"
"print \"Voting not allowed here.\n\""
"print \"A vote is already in progress.\n\""
"print \"You have called the maximum number of votes.\n\""
"print \"Not allowed to call a vote as spectator.\n\""
"print \"Invalid vote string.\n\""
"print \"Invalid vote string.\n\""
"map_restart"
"nextmap"
"map"
"g_gametype"
"kick"
"clientkick"
"g_doWarmup"
"timelimit"
"fraglimit"
"print \"Invalid vote string.\n\""
"print \"Vote commands are: map_restart, nextmap, map <mapname>, g_gametype <n>, kick <player>, clientkick <clientnum>, g_doWarmup, timelimit <time>, fraglimit <frags>.\n\""
"%s\n"
"g_gametype"
"map"
"nextmap"
"%s \"%s\""
"%s"
"nextmap"
"print \"nextmap not set.\n\""
"vstr nextmap"
"%s"
"nextmap"
"%s %s; set nextmap \"%s\""
"%s %s"
"%s"
"print \"Invalid gametype.\n\""
"print \"Invalid gametype.\n\""
"print \"Invalid gametype.\n\""
"%s %d"
"%s %s"
"print \"%s called a vote.\n\""
"%i"
"%i"
"%i"
"print \"No vote in progress.\n\""
"print \"Vote already cast.\n\""
"print \"Not allowed to vote as spectator.\n\""
"print \"Vote cast.\n\""
"%i"
"%i"
"%i"
"%i"
"print \"Voting not allowed here.\n\""
"print \"A team vote is already in progress.\n\""
"print \"You have called the maximum number of team votes.\n\""
"print \"Not allowed to call a vote as spectator.\n\""
" "
"print \"Invalid vote string.\n\""
"print \"Invalid vote string.\n\""
"leader"
"print \"Invalid vote string.\n\""
"print \"Team vote commands are: leader <player>.\n\""
"print \"Bad client slot: %i\n\""
"print \"Bad client slot: %i\n\""
"print \"Client %i is not active\n\""
"print \"%s is not a valid player on your team.\n\""
"%d"
"%s %s"
"print \"%s called a team vote.\n\""
"%i"
"%i"
"%i"
"print \"No team vote in progress.\n\""
"print \"Team vote already cast.\n\""
"print \"Not allowed to vote as spectator.\n\""
"print \"Team vote cast.\n\""
"%i"
"%i"
"%i"
"%i"
"print \"Cheats are not enabled on this server.\n\""
"print \"usage: setviewpos x y z yaw\n\""
"say"
"say_team"
"tell"
"vsay"
"vsay_team"
"vtell"
"vosay"
"vosay_team"
"votell"
"vtaunt"
"score"
"give"
"god"
"notarget"
"noclip"
"kill"
"teamtask"
"levelshot"
"follow"
"follownext"
"followprev"
"team"
"where"
"callvote"
"vote"
"callteamvote"
"teamvote"
"gc"
"setviewpos"
"stats"
"print \"unknown cmd %s\n\""
"kamikaze timer"
"MOD_UNKNOWN"
"MOD_SHOTGUN"
"MOD_GAUNTLET"
"MOD_MACHINEGUN"
"MOD_GRENADE"
"MOD_GRENADE_SPLASH"
"MOD_ROCKET"
"MOD_ROCKET_SPLASH"
"MOD_PLASMA"
"MOD_PLASMA_SPLASH"
"MOD_RAILGUN"
"MOD_LIGHTNING"
"MOD_BFG"
"MOD_BFG_SPLASH"
"MOD_WATER"
"MOD_SLIME"
"MOD_LAVA"
"MOD_CRUSH"
"MOD_TELEFRAG"
"MOD_FALLING"
"MOD_SUICIDE"
"MOD_TARGET_LASER"
"MOD_TRIGGER_HURT"
"MOD_GRAPPLE"
"team_CTF_blueflag"
"team_CTF_redflag"
"team_CTF_redflag"
"team_CTF_blueflag"
"team_redobelisk"
"team_blueobelisk"
"<non-client>"
"<world>"
"<world>"
"<world>"
"<bad obituary>"
"<bad obituary>"
"Kill: %i %i %i: %s killed %s by %s\n"
"%i: client:%i health:%i damage:%i armor:%i\n"
"RespawnItem: bad teammaster"
"sound/items/poweruprespawn.wav"
"sound/items/kamikazerespawn.wav"
"FinishSpawningItem: %s startsolid at %s\n"
"Red Flag"
"^3WARNING: No team_CTF_redflag in map"
"^3WARNING: No team_CTF_redflag in map"
"Blue Flag"
"^3WARNING: No team_CTF_blueflag in map"
"^3WARNING: No team_CTF_blueflag in map"
"RegisterItem: NULL"
"%i items registered\n"
"disable_%s"
"random"
"0"
"wait"
"0"
"sound/items/poweruprespawn.wav"
"noglobalsound"
"0"
"sv_cheats"
""
"gamename"
"baseq3"
"gamedate"
"Jun 26 2006"
"g_restarted"
"0"
"sv_mapname"
""
"g_gametype"
"0"
"sv_maxclients"
"8"
"g_maxGameClients"
"0"
"dmflags"
"0"
"fraglimit"
"20"
"timelimit"
"0"
"capturelimit"
"8"
"g_synchronousClients"
"0"
"g_friendlyFire"
"0"
"g_teamAutoJoin"
"0"
"g_teamForceBalance"
"0"
"g_warmup"
"20"
"g_doWarmup"
"0"
"g_log"
"games.log"
"g_logSync"
"0"
"g_password"
""
"g_banIPs"
""
"g_filterBan"
"1"
"g_needpass"
"0"
"dedicated"
"0"
"g_speed"
"320"
"g_gravity"
"800"
"g_knockback"
"1000"
"g_quadfactor"
"3"
"g_weaponrespawn"
"5"
"g_weaponTeamRespawn"
"30"
"g_forcerespawn"
"20"
"g_inactivity"
"0"
"g_debugMove"
"0"
"g_debugDamage"
"0"
"g_debugAlloc"
"0"
"g_motd"
""
"com_blood"
"1"
"g_podiumDist"
"80"
"g_podiumDrop"
"70"
"g_allowVote"
"1"
"g_listEntity"
"0"
"g_smoothClients"
"1"
"pmove_fixed"
"0"
"pmove_msec"
"8"
"g_rankings"
"0"
"%i teams with %i entities\n"
"g_gametype %i is out of range, defaulting to 0\n"
"g_gametype"
"0"
"g_gametype %i is out of range, defaulting to 0\n"
"g_gametype"
"0"
"print \"Server: %s changed to %s\n\""
"------- Game Initialization -------\n"
"gamename: %s\n"
"baseq3"
"gamedate: %s\n"
"Jun 26 2006"
"sound/player/fry.wav"
"WARNING: Couldn\'t open logfile: %s\n"
"------------------------------------------------------------\n"
"InitGame: %s\n"
"Not logging to disk.\n"
"Not logging to disk.\n"
"-----------------------------------\n"
"models/mapobjects/podium/podium4.md3"
"sound/player/gurp1.wav"
"sound/player/gurp2.wav"
"com_buildScript"
"models/mapobjects/podium/podium4.md3"
"sound/player/gurp1.wav"
"sound/player/gurp2.wav"
"bot_enable"
"==== ShutdownGame ====\n"
"ShutdownGame:\n"
"------------------------------------------------------------\n"
"bot_enable"
"f"
"s"
"s"
"%i"
"%i"
"%i"
"%i"
"%i"
"%i"
"%i"
"%i"
"info_player_intermission"
"map_restart 0\n"
"vstr nextmap\n"
"%3i:%i%i "
"%s"
"Exit: %s\n"
"1"
"red:%i  blue:%i\n"
"score: %i  ping: %i  client: %i %s\n"
"print \"Timelimit hit.\n\""
"Timelimit hit."
"print \"Red hit the fraglimit.\n\""
"Fraglimit hit."
"print \"Blue hit the fraglimit.\n\""
"Fraglimit hit."
"Fraglimit hit."
"print \"%s^7 hit the fraglimit.\n\""
"print \"Red hit the capturelimit.\n\""
"Capturelimit hit."
"print \"Blue hit the capturelimit.\n\""
"Capturelimit hit."
"%i"
"Warmup:\n"
"%i"
"g_restarted"
"1"
"map_restart 0\n"
"%i"
"Warmup:\n"
"%i"
"g_restarted"
"1"
"map_restart 0\n"
"%s\n"
"print \"Vote failed.\n\""
"print \"Vote passed.\n\""
"print \"Vote failed.\n\""
""
"print \"%s is not connected\n\""
"print \"%s is not on the team anymore\n\""
"print \"%s is the new team leader\n\""
"print \"Team vote failed.\n\""
"print \"Team vote passed.\n\""
"leader"
"%s\n"
"print \"Team vote failed.\n\""
""
"none"
"g_needpass"
"1"
"g_needpass"
"0"
"g_needpass"
"0"
"NULL ent->think"
"%4i: %s\n"
"g_listEntity"
"0"
"G_Alloc of %i bytes (%i left)\n"
"G_Alloc: failed on allocation of %i bytes\n"
"Game memory status: %i out of %i bytes allocated\n"
"Couldn\'t find target for misc_partal_surface\n"
"roll"
"0"
"hook"
"plasma"
"grenade"
"bfg"
"rocket"
"hook"
"pushed_p > &pushed[MAX_GENTITIES]"
"Reached_BinaryMover: bad moverState"
"noise"
"100"
"light"
"100"
"color"
"1 1 1"
"door_trigger"
"sound/movers/doors/dr1_strt.wav"
"sound/movers/doors/dr1_end.wav"
"lip"
"8"
"dmg"
"2"
"health"
"0"
"plat_trigger"
"sound/movers/plats/pt1_strt.wav"
"sound/movers/plats/pt1_end.wav"
"speed"
"200"
"dmg"
"2"
"wait"
"1"
"lip"
"8"
"height"
"0"
"sound/movers/switches/butn2.wav"
"lip"
"4"
"func_train at %s with an unfound target\n"
"Train corner at %s without a target\n"
"Train corner at %s without a target path_corner\n"
"path_corner"
"path_corner with no targetname at %s\n"
"func_train without a target at %s\n"
"speed"
"4"
"height"
"32"
"dmg"
"2"
"phase"
"0"
"speed"
"30"
"dmg"
"2"
"phase"
"0"
"%i %i %i %i %i %i %i"
"session%i"
"session%i"
"%i %i %i %i %i %i %i"
"team"
"session"
"Gametype changed, clearing session data.\n"
"%i"
"session"
"%f %f %f"
"classname"
"origin"
"model"
"model2"
"spawnflags"
"speed"
"target"
"targetname"
"message"
"team"
"wait"
"random"
"count"
"health"
"light"
"dmg"
"angles"
"angle"
"targetShaderName"
"targetShaderNewName"
"info_player_start"
"info_player_deathmatch"
"info_player_intermission"
"info_null"
"info_notnull"
"info_camp"
"func_plat"
"func_button"
"func_door"
"func_static"
"func_rotating"
"func_bobbing"
"func_pendulum"
"func_train"
"func_group"
"func_timer"
"trigger_always"
"trigger_multiple"
"trigger_push"
"trigger_teleport"
"trigger_hurt"
"target_give"
"target_remove_powerups"
"target_delay"
"target_speaker"
"target_print"
"target_laser"
"target_score"
"target_teleporter"
"target_relay"
"target_kill"
"target_position"
"target_location"
"target_push"
"light"
"path_corner"
"misc_teleporter_dest"
"misc_model"
"misc_portal_surface"
"misc_portal_camera"
"shooter_rocket"
"shooter_grenade"
"shooter_plasma"
"team_CTF_redplayer"
"team_CTF_blueplayer"
"team_CTF_redspawn"
"team_CTF_bluespawn"
"item_botroam"
"G_CallSpawn: NULL classname\n"
"%s doesn\'t have a spawn function\n"
"%f %f %f"
"ffa"
"tournament"
"single"
"team"
"ctf"
"oneflag"
"obelisk"
"harvester"
"teamtournament"
"notsingle"
"0"
"notteam"
"0"
"notfree"
"0"
"notq3a"
"0"
"gametype"
"G_AddSpawnVarToken: MAX_SPAWN_CHARS"
"G_ParseSpawnVars: found %s when expecting {"
"G_ParseSpawnVars: EOF without closing brace"
"G_ParseSpawnVars: EOF without closing brace"
"G_ParseSpawnVars: closing brace without data"
"G_ParseSpawnVars: MAX_SPAWN_VARS"
"classname"
""
"worldspawn"
"SP_worldspawn: The first entity isn\'t \'worldspawn\'"
"baseq3-1"
"%i"
"music"
""
"message"
""
"gravity"
"800"
"g_gravity"
"enableDust"
"0"
"g_enableDust"
"enableBreath"
"0"
"g_enableBreath"
"worldspawn"
""
"g_restarted"
"0"
"%i"
"Warmup:\n"
"SpawnEntities: no entities"
"Bad filter address: %s\n"
"*"
"%i"
"."
" "
"g_banIPs overflowed at MAX_CVAR_VALUE_STRING\n"
"g_banIPs"
"IP filter list is full\n"
"Usage:  addip <ip-mask>\n"
"Usage:  sv removeip <ip-mask>\n"
"Removed.\n"
"Didn\'t find %s.\n"
"%3i:"
"ET_GENERAL          "
"ET_PLAYER           "
"ET_ITEM             "
"ET_MISSILE          "
"ET_MOVER            "
"ET_BEAM             "
"ET_PORTAL           "
"ET_SPEAKER          "
"ET_PUSH_TRIGGER     "
"ET_TELEPORT_TRIGGER "
"ET_INVISIBLE        "
"ET_GRAPPLE          "
"%3i                 "
"%s"
"\n"
"Bad client slot: %i\n"
"Bad client slot: %i\n"
"Client %i is not connected\n"
"User %s is not on the server\n"
"entitylist"
"forceteam"
"game_memory"
"addbot"
"botlist"
"abort_podium"
"addip"
"removeip"
"listip"
"g_banIPs\n"
"say"
"print \"server: %s\""
"print \"server: %s\""
"delay"
"0"
"wait"
"1"
"cp \"%s\""
"cp \"%s\""
"cp \"%s\""
"cp \"%s\""
"wait"
"0"
"random"
"0"
"noise"
"NOSOUND"
"target_speaker without a noise key at %s"
".wav"
"%s.wav"
"%s at %s: %s is a bad target\n"
"Couldn\'t find teleporter destination\n"
"untargeted %s at %s\n"
"unknown"
"target_location"
"RED"
"BLUE"
"SPECTATOR"
"FREE"
"BLUE"
"RED"
"SPECTATOR"
"FREE"
"^1"
"^4"
"^3"
"^7"
"PrintMsg overrun"
"print \"%s\""
"%s^7 fragged %s\'s flag carrier!\n"
"%s^7 fragged %s\'s skull carrier!\n"
"team_CTF_redflag"
"team_CTF_blueflag"
"team_CTF_redflag"
"team_CTF_blueflag"
"team_CTF_neutralflag"
"Warning:  NULL passed to Team_ReturnFlagSound\n"
"Warning:  NULL passed to Team_TakeFlagSound\n"
"Warning:  NULL passed to Team_CaptureFlagSound\n"
"The flag has returned!\n"
"The %s flag has returned!\n"
"%s^7 returned the %s flag!\n"
"%s^7 captured the %s flag!\n"
"%s^7 got the %s flag!\n"
"team_CTF_redflag"
"team_CTF_blueflag"
"Don\'t know what team the flag is on.\n"
"%c%c%s^7"
"%s"
"team_CTF_redplayer"
"team_CTF_blueplayer"
"team_CTF_redspawn"
"team_CTF_bluespawn"
" %i %i %i %i %i %i"
"tinfo %i %s"
"wait"
"0.5"
"random"
"0"
"trigger_multiple has random >= wait\n"
"sound/world/jumppad.wav"
"sound/world/jumppad.wav"
"sound/misc/windfly.wav"
"Couldn\'t find teleporter destination\n"
"sound/world/jumppad.wav"
"sound/world/electro.wav"
"random"
"1"
"wait"
"1"
"func_timer at %s has random >= wait\n"
"%s=%s:%5.2f@"
"G_FindConfigstringIndex: overflow"
"%s"
"G_PickTarget called with NULL targetname\n"
"G_PickTarget: target %s not found\n"
"WARNING: Entity used itself.\n"
"entity was removed while using targets\n"
"(%i %i %i)"
"noclass"
"%4i: %s\n"
"G_Spawn: no free entities"
"freed"
"tempEntity"
"G_AddEvent: zero event added for entity %i\n"
"Q_fabs(inv_denom) != 0.0f"
"/home/ashu/quake3/src/quake3/game/q_math.c"
"ProjectPointOnPlane"
"!isnan(y)"
"/home/ashu/quake3/src/quake3/game/q_math.c"
"Q_rsqrt"
"%s%s"
"%s"
"ERROR: %s, line %d: %s\n"
"WARNING: %s, line %d: %s\n"
"MatchToken: %s != %s"
"("
")"
"("
")"
"("
")"
"Q_strncpyz: NULL dest"
"Q_strncpyz: NULL src"
"Q_strncpyz: destsize < 1"
"Q_strcat: already overflowed"
"Com_sprintf: overflowed bigbuffer"
"Com_sprintf: overflow of %i in %i\n"
""
""
"Info_ValueForKey: oversize infostring"
""
""
"Info_RemoveKey: oversize infostring"
"Info_RemoveKey_Big: oversize infostring"
"Info_SetValueForKey: oversize infostring"
"Can\'t use keys or values with a \\\n"
"Can\'t use keys or values with a \\\n"
"Can\'t use keys or values with a semicolon\n"
"Can\'t use keys or values with a semicolon\n"
"Can\'t use keys or values with a \"\n"
"Can\'t use keys or values with a \"\n"
"\\%s\\%s"
"Info string length exceeded\n"
"Info_SetValueForKey: oversize infostring"
"Can\'t use keys or values with a \\\n"
"Can\'t use keys or values with a \\\n"
"Can\'t use keys or values with a semicolon\n"
"Can\'t use keys or values with a semicolon\n"
"Can\'t use keys or values with a \"\n"
"Can\'t use keys or values with a \"\n"
"\\%s\\%s"
"BIG Info string length exceeded\n"
