<TYPEINFO typename='g_entities'>
type=:int: name=:s.number:
type=:int: name=:s.eType:
type=:int: name=:s.eFlags:
type=:enum: name=:s.pos.trType: nitems=6
type=:int: name=:s.pos.trTime:
type=:int: name=:s.pos.trDuration:
type=:array: name=:s.pos.trBase: base=:float : len=3
type=:array: name=:s.pos.trDelta: base=:float : len=3
type=:enum: name=:s.apos.trType: nitems=6
type=:int: name=:s.apos.trTime:
type=:int: name=:s.apos.trDuration:
type=:array: name=:s.apos.trBase: base=:float : len=3
type=:array: name=:s.apos.trDelta: base=:float : len=3
type=:int: name=:s.time:
type=:int: name=:s.time2:
type=:array: name=:s.origin: base=:float : len=3
type=:array: name=:s.origin2: base=:float : len=3
type=:array: name=:s.angles: base=:float : len=3
type=:array: name=:s.angles2: base=:float : len=3
type=:int: name=:s.otherEntityNum:
type=:int: name=:s.otherEntityNum2:
type=:int: name=:s.groundEntityNum:
type=:int: name=:s.constantLight:
type=:int: name=:s.loopSound:
type=:int: name=:s.modelindex:
type=:int: name=:s.modelindex2:
type=:int: name=:s.clientNum:
type=:int: name=:s.frame:
type=:int: name=:s.solid:
type=:int: name=:s.event:
type=:int: name=:s.eventParm:
type=:int: name=:s.powerups:
type=:int: name=:s.weapon:
type=:int: name=:s.legsAnim:
type=:int: name=:s.torsoAnim:
type=:int: name=:s.generic1:
type=:int: name=:r.s.number:
type=:int: name=:r.s.eType:
type=:int: name=:r.s.eFlags:
type=:enum: name=:r.s.pos.trType: nitems=6
type=:int: name=:r.s.pos.trTime:
type=:int: name=:r.s.pos.trDuration:
type=:array: name=:r.s.pos.trBase: base=:float : len=3
type=:array: name=:r.s.pos.trDelta: base=:float : len=3
type=:enum: name=:r.s.apos.trType: nitems=6
type=:int: name=:r.s.apos.trTime:
type=:int: name=:r.s.apos.trDuration:
type=:array: name=:r.s.apos.trBase: base=:float : len=3
type=:array: name=:r.s.apos.trDelta: base=:float : len=3
type=:int: name=:r.s.time:
type=:int: name=:r.s.time2:
type=:array: name=:r.s.origin: base=:float : len=3
type=:array: name=:r.s.origin2: base=:float : len=3
type=:array: name=:r.s.angles: base=:float : len=3
type=:array: name=:r.s.angles2: base=:float : len=3
type=:int: name=:r.s.otherEntityNum:
type=:int: name=:r.s.otherEntityNum2:
type=:int: name=:r.s.groundEntityNum:
type=:int: name=:r.s.constantLight:
type=:int: name=:r.s.loopSound:
type=:int: name=:r.s.modelindex:
type=:int: name=:r.s.modelindex2:
type=:int: name=:r.s.clientNum:
type=:int: name=:r.s.frame:
type=:int: name=:r.s.solid:
type=:int: name=:r.s.event:
type=:int: name=:r.s.eventParm:
type=:int: name=:r.s.powerups:
type=:int: name=:r.s.weapon:
type=:int: name=:r.s.legsAnim:
type=:int: name=:r.s.torsoAnim:
type=:int: name=:r.s.generic1:
type=:enum: name=:r.linked: nitems=2
type=:int: name=:r.linkcount:
type=:int: name=:r.svFlags:
type=:int: name=:r.singleClient:
type=:enum: name=:r.bmodel: nitems=2
type=:array: name=:r.mins: base=:float : len=3
type=:array: name=:r.maxs: base=:float : len=3
type=:int: name=:r.contents:
type=:array: name=:r.absmin: base=:float : len=3
type=:array: name=:r.absmax: base=:float : len=3
type=:array: name=:r.currentOrigin: base=:float : len=3
type=:array: name=:r.currentAngles: base=:float : len=3
type=:int: name=:r.ownerNum:
type=:enum: name=:isReplica: nitems=2
type=:pointer: name=:otherEntity: base=:struct gentity_s :
type=:pointer: name=:otherEntity2: base=:struct gentity_s :
type=:pointer: name=:client: base=:struct gclient_s :
type=:enum: name=:inuse: nitems=2
type=:int: name=:spawnflags:
type=:enum: name=:neverFree: nitems=2
type=:int: name=:flags:
type=:int: name=:freetime:
type=:int: name=:eventTime:
type=:enum: name=:freeAfterEvent: nitems=2
type=:enum: name=:unlinkAfterEvent: nitems=2
type=:enum: name=:physicsObject: nitems=2
type=:float: name=:physicsBounce:
type=:int: name=:clipmask:
type=:pointer: name=:classname: base=:char :
type=:pointer: name=:model: base=:char :
type=:pointer: name=:model2: base=:char :
type=:enum: name=:moverState: nitems=4
type=:int: name=:soundPos1:
type=:int: name=:sound1to2:
type=:int: name=:sound2to1:
type=:int: name=:soundPos2:
type=:int: name=:soundLoop:
type=:pointer: name=:parent: base=:struct gentity_s :
type=:pointer: name=:nextTrain: base=:struct gentity_s :
type=:pointer: name=:prevTrain: base=:struct gentity_s :
type=:array: name=:pos1: base=:float : len=3
type=:array: name=:pos2: base=:float : len=3
type=:int: name=:timestamp:
type=:float: name=:angle:
type=:pointer: name=:message: base=:char :
type=:pointer: name=:target: base=:char :
type=:pointer: name=:targetname: base=:char :
type=:pointer: name=:team: base=:char :
type=:pointer: name=:targetShaderName: base=:char :
type=:pointer: name=:targetShaderNewName: base=:char :
type=:pointer: name=:target_ent: base=:struct gentity_s :
type=:float: name=:speed:
type=:array: name=:movedir: base=:float : len=3
type=:int: name=:nextthink:
type=:pointer: name=:think: base=:function:
type=:pointer: name=:reached: base=:function:
type=:pointer: name=:blocked: base=:function:
type=:pointer: name=:touch: base=:function:
type=:pointer: name=:use: base=:function:
type=:pointer: name=:pain: base=:function:
type=:pointer: name=:die: base=:function:
type=:int: name=:pain_debounce_time:
type=:int: name=:fly_sound_debounce_time:
type=:int: name=:last_move_time:
type=:int: name=:health:
type=:enum: name=:takedamage: nitems=2
type=:int: name=:damage:
type=:int: name=:splashDamage:
type=:int: name=:splashRadius:
type=:int: name=:methodOfDeath:
type=:int: name=:splashMethodOfDeath:
type=:int: name=:count:
type=:pointer: name=:chain: base=:struct gentity_s :
type=:pointer: name=:enemy: base=:struct gentity_s :
type=:pointer: name=:activator: base=:struct gentity_s :
type=:pointer: name=:teamchain: base=:struct gentity_s :
type=:pointer: name=:teammaster: base=:struct gentity_s :
type=:int: name=:watertype:
type=:int: name=:waterlevel:
type=:int: name=:noise_index:
type=:float: name=:wait:
type=:float: name=:random:
type=:pointer: name=:item: base=:struct gitem_s :
</TYPEINFO>
<TYPEINFO typename='g_clients'>
type=:int: name=:ps.commandTime:
type=:int: name=:ps.pm_type:
type=:int: name=:ps.bobCycle:
type=:int: name=:ps.pm_flags:
type=:int: name=:ps.pm_time:
type=:array: name=:ps.origin: base=:float : len=3
type=:array: name=:ps.velocity: base=:float : len=3
type=:int: name=:ps.weaponTime:
type=:int: name=:ps.gravity:
type=:int: name=:ps.speed:
type=:array: name=:ps.delta_angles: base=:int : len=3
type=:int: name=:ps.groundEntityNum:
type=:int: name=:ps.legsTimer:
type=:int: name=:ps.legsAnim:
type=:int: name=:ps.torsoTimer:
type=:int: name=:ps.torsoAnim:
type=:int: name=:ps.movementDir:
type=:array: name=:ps.grapplePoint: base=:float : len=3
type=:int: name=:ps.eFlags:
type=:int: name=:ps.eventSequence:
type=:array: name=:ps.events: base=:int : len=2
type=:array: name=:ps.eventParms: base=:int : len=2
type=:int: name=:ps.externalEvent:
type=:int: name=:ps.externalEventParm:
type=:int: name=:ps.externalEventTime:
type=:int: name=:ps.clientNum:
type=:int: name=:ps.weapon:
type=:int: name=:ps.weaponstate:
type=:array: name=:ps.viewangles: base=:float : len=3
type=:int: name=:ps.viewheight:
type=:int: name=:ps.damageEvent:
type=:int: name=:ps.damageYaw:
type=:int: name=:ps.damagePitch:
type=:int: name=:ps.damageCount:
type=:array: name=:ps.stats: base=:int : len=16
type=:array: name=:ps.persistant: base=:int : len=16
type=:array: name=:ps.powerups: base=:int : len=16
type=:array: name=:ps.ammo: base=:int : len=16
type=:int: name=:ps.generic1:
type=:int: name=:ps.loopSound:
type=:int: name=:ps.jumppad_ent:
type=:int: name=:ps.ping:
type=:int: name=:ps.pmove_framecount:
type=:int: name=:ps.jumppad_frame:
type=:int: name=:ps.entityEventSequence:
type=:enum: name=:pers.connected: nitems=3
type=:int: name=:pers.cmd.serverTime:
type=:array: name=:pers.cmd.angles: base=:int : len=3
type=:int: name=:pers.cmd.buttons:
type=:unsigned char: name=:pers.cmd.weapon:
type=:signed char: name=:pers.cmd.forwardmove:
type=:signed char: name=:pers.cmd.rightmove:
type=:signed char: name=:pers.cmd.upmove:
type=:enum: name=:pers.localClient: nitems=2
type=:enum: name=:pers.initialSpawn: nitems=2
type=:enum: name=:pers.predictItemPickup: nitems=2
type=:enum: name=:pers.pmoveFixed: nitems=2
type=:array: name=:pers.netname: base=:char : len=36
type=:int: name=:pers.maxHealth:
type=:int: name=:pers.enterTime:
type=:enum: name=:pers.teamState.state: nitems=2
type=:int: name=:pers.teamState.location:
type=:int: name=:pers.teamState.captures:
type=:int: name=:pers.teamState.basedefense:
type=:int: name=:pers.teamState.carrierdefense:
type=:int: name=:pers.teamState.flagrecovery:
type=:int: name=:pers.teamState.fragcarrier:
type=:int: name=:pers.teamState.assists:
type=:float: name=:pers.teamState.lasthurtcarrier:
type=:float: name=:pers.teamState.lastreturnedflag:
type=:float: name=:pers.teamState.flagsince:
type=:float: name=:pers.teamState.lastfraggedcarrier:
type=:int: name=:pers.voteCount:
type=:int: name=:pers.teamVoteCount:
type=:enum: name=:pers.teamInfo: nitems=2
type=:enum: name=:sess.sessionTeam: nitems=5
type=:int: name=:sess.spectatorTime:
type=:enum: name=:sess.spectatorState: nitems=4
type=:int: name=:sess.spectatorClient:
type=:int: name=:sess.wins:
type=:int: name=:sess.losses:
type=:enum: name=:sess.teamLeader: nitems=2
type=:enum: name=:readyToExit: nitems=2
type=:enum: name=:noclip: nitems=2
type=:int: name=:lastCmdTime:
type=:int: name=:buttons:
type=:int: name=:oldbuttons:
type=:int: name=:latched_buttons:
type=:array: name=:oldOrigin: base=:float : len=3
type=:int: name=:damage_armor:
type=:int: name=:damage_blood:
type=:int: name=:damage_knockback:
type=:array: name=:damage_from: base=:float : len=3
type=:enum: name=:damage_fromWorld: nitems=2
type=:int: name=:accurateCount:
type=:int: name=:accuracy_shots:
type=:int: name=:accuracy_hits:
type=:int: name=:lastkilled_client:
type=:int: name=:lasthurt_client:
type=:int: name=:lasthurt_mod:
type=:int: name=:respawnTime:
type=:int: name=:inactivityTime:
type=:enum: name=:inactivityWarning: nitems=2
type=:int: name=:rewardTime:
type=:int: name=:airOutTime:
type=:int: name=:lastKillTime:
type=:enum: name=:fireHeld: nitems=2
type=:pointer: name=:hook: base=:struct gentity_s :
type=:int: name=:switchTeamTime:
type=:int: name=:timeResidual:
type=:pointer: name=:areabits: base=:char :
</TYPEINFO>
