"target_actor"
"player_noise"
"skin"
"all"
"health"
"weapons"
"ammo"
"armor"
"Jacket Armor"
"Combat Armor"
"Body Armor"
"Power Shield"
"Power Shield"
"godmode OFF\n"
"godmode ON\n"
"notarget OFF\n"
"notarget ON\n"
"noclip OFF\n"
"noclip ON\n"
"...\n"
" "
"\n"
" (spectator)"
""
"players"
"say"
"say_team"
"score"
"help"
"use"
"drop"
"give"
"god"
"notarget"
"noclip"
"inven"
"invnext"
"invprev"
"invnextw"
"invprevw"
"invnextp"
"invprevp"
"invuse"
"invdrop"
"weapprev"
"weapnext"
"weaplast"
"kill"
"putaway"
"wave"
"playerlist"
"monster_medic"
"Cells"
"monster_tank"
"monster_supertank"
"monster_makron"
"monster_jorg"
"items/protect4.wav"
"plats/pt1_strt.wav"
"plats/pt1_mid.wav"
"plats/pt1_end.wav"
"switches/butn2.wav"
"func_areaportal"
"func_door"
"func_door_rotating"
"func_door"
"func_door_rotating"
"misc/talk1.wav"
"doors/dr1_strt.wav"
"doors/dr1_mid.wav"
"doors/dr1_end.wav"
"misc/talk.wav"
"doors/dr1_strt.wav"
"doors/dr1_mid.wav"
"doors/dr1_end.wav"
"misc/talk.wav"
"world/mov_watr.wav"
"world/stp_watr.wav"
"world/mov_watr.wav"
"world/stp_watr.wav"
"func_door"
"func_train"
"doors/dr1_strt.wav"
"doors/dr1_mid.wav"
"doors/dr1_end.wav"
"misc/talk.wav"
"func_door"
"Bullets"
"Shells"
"Bullets"
"Shells"
"Cells"
"Grenades"
"Rockets"
"Slugs"
"items/damage.wav"
"items/protect.wav"
"key_power_cube"
"blaster"
"misc/power2.wav"
"cells"
"misc/power1.wav"
"items/s_health.wav"
"items/n_health.wav"
"items/l_health.wav"
"items/m_health.wav"
"md2"
"sp2"
"wav"
"pcx"
"key_power_cube"
"weapon_bfg"
"key_power_cube"
"item_armor_body"
"misc/ar1_pkup.wav"
"models/items/armor/body/tris.md2"
"i_bodyarmor"
"Body Armor"
""
"item_armor_combat"
"misc/ar1_pkup.wav"
"models/items/armor/combat/tris.md2"
"i_combatarmor"
"Combat Armor"
""
"item_armor_jacket"
"misc/ar1_pkup.wav"
"models/items/armor/jacket/tris.md2"
"i_jacketarmor"
"Jacket Armor"
""
"item_armor_shard"
"misc/ar2_pkup.wav"
"models/items/armor/shard/tris.md2"
"i_jacketarmor"
"Armor Shard"
""
"item_power_screen"
"misc/ar3_pkup.wav"
"models/items/armor/screen/tris.md2"
"i_powerscreen"
"Power Screen"
""
"item_power_shield"
"misc/ar3_pkup.wav"
"models/items/armor/shield/tris.md2"
"i_powershield"
"Power Shield"
"misc/power2.wav misc/power1.wav"
"weapon_blaster"
"misc/w_pkup.wav"
"models/weapons/v_blast/tris.md2"
"w_blaster"
"Blaster"
"weapons/blastf1a.wav misc/lasfly.wav"
"weapon_shotgun"
"misc/w_pkup.wav"
"models/weapons/g_shotg/tris.md2"
"models/weapons/v_shotg/tris.md2"
"w_shotgun"
"Shotgun"
"Shells"
"weapons/shotgf1b.wav weapons/shotgr1b.wav"
"weapon_supershotgun"
"misc/w_pkup.wav"
"models/weapons/g_shotg2/tris.md2"
"models/weapons/v_shotg2/tris.md2"
"w_sshotgun"
"Super Shotgun"
"Shells"
"weapons/sshotf1b.wav"
"weapon_machinegun"
"misc/w_pkup.wav"
"models/weapons/g_machn/tris.md2"
"models/weapons/v_machn/tris.md2"
"w_machinegun"
"Machinegun"
"Bullets"
"weapons/machgf1b.wav weapons/machgf2b.wav weapons/machgf3b.wav weapons/machgf4b.wav weapons/machgf5b.wav"
"weapon_chaingun"
"misc/w_pkup.wav"
"models/weapons/g_chain/tris.md2"
"models/weapons/v_chain/tris.md2"
"w_chaingun"
"Chaingun"
"Bullets"
"weapons/chngnu1a.wav weapons/chngnl1a.wav weapons/machgf3b.wav` weapons/chngnd1a.wav"
"ammo_grenades"
"misc/am_pkup.wav"
"models/items/ammo/grenades/medium/tris.md2"
"models/weapons/v_handgr/tris.md2"
"a_grenades"
"Grenades"
"grenades"
"weapons/hgrent1a.wav weapons/hgrena1b.wav weapons/hgrenc1b.wav weapons/hgrenb1a.wav weapons/hgrenb2a.wav "
"weapon_grenadelauncher"
"misc/w_pkup.wav"
"models/weapons/g_launch/tris.md2"
"models/weapons/v_launch/tris.md2"
"w_glauncher"
"Grenade Launcher"
"Grenades"
"models/objects/grenade/tris.md2 weapons/grenlf1a.wav weapons/grenlr1b.wav weapons/grenlb1b.wav"
"weapon_rocketlauncher"
"misc/w_pkup.wav"
"models/weapons/g_rocket/tris.md2"
"models/weapons/v_rocket/tris.md2"
"w_rlauncher"
"Rocket Launcher"
"Rockets"
"models/objects/rocket/tris.md2 weapons/rockfly.wav weapons/rocklf1a.wav weapons/rocklr1b.wav models/objects/debris2/tris.md2"
"weapon_hyperblaster"
"misc/w_pkup.wav"
"models/weapons/g_hyperb/tris.md2"
"models/weapons/v_hyperb/tris.md2"
"w_hyperblaster"
"HyperBlaster"
"Cells"
"weapons/hyprbu1a.wav weapons/hyprbl1a.wav weapons/hyprbf1a.wav weapons/hyprbd1a.wav misc/lasfly.wav"
"weapon_railgun"
"misc/w_pkup.wav"
"models/weapons/g_rail/tris.md2"
"models/weapons/v_rail/tris.md2"
"w_railgun"
"Railgun"
"Slugs"
"weapons/rg_hum.wav"
"weapon_bfg"
"misc/w_pkup.wav"
"models/weapons/g_bfg/tris.md2"
"models/weapons/v_bfg/tris.md2"
"w_bfg"
"BFG10K"
"Cells"
"sprites/s_bfg1.sp2 sprites/s_bfg2.sp2 sprites/s_bfg3.sp2 weapons/bfg__f1y.wav weapons/bfg__l1a.wav weapons/bfg__x1b.wav weapons/bfg_hum.wav"
"ammo_shells"
"misc/am_pkup.wav"
"models/items/ammo/shells/medium/tris.md2"
"a_shells"
"Shells"
""
"ammo_bullets"
"misc/am_pkup.wav"
"models/items/ammo/bullets/medium/tris.md2"
"a_bullets"
"Bullets"
""
"ammo_cells"
"misc/am_pkup.wav"
"models/items/ammo/cells/medium/tris.md2"
"a_cells"
"Cells"
""
"ammo_rockets"
"misc/am_pkup.wav"
"models/items/ammo/rockets/medium/tris.md2"
"a_rockets"
"Rockets"
""
"ammo_slugs"
"misc/am_pkup.wav"
"models/items/ammo/slugs/medium/tris.md2"
"a_slugs"
"Slugs"
""
"item_quad"
"items/pkup.wav"
"models/items/quaddama/tris.md2"
"p_quad"
"Quad Damage"
"items/damage.wav items/damage2.wav items/damage3.wav"
"item_invulnerability"
"items/pkup.wav"
"models/items/invulner/tris.md2"
"p_invulnerability"
"Invulnerability"
"items/protect.wav items/protect2.wav items/protect4.wav"
"item_silencer"
"items/pkup.wav"
"models/items/silencer/tris.md2"
"p_silencer"
"Silencer"
""
"item_breather"
"items/pkup.wav"
"models/items/breather/tris.md2"
"p_rebreather"
"Rebreather"
"items/airout.wav"
"item_enviro"
"items/pkup.wav"
"models/items/enviro/tris.md2"
"p_envirosuit"
"Environment Suit"
"items/airout.wav"
"item_ancient_head"
"items/pkup.wav"
"models/items/c_head/tris.md2"
"i_fixme"
"Ancient Head"
""
"item_adrenaline"
"items/pkup.wav"
"models/items/adrenal/tris.md2"
"p_adrenaline"
"Adrenaline"
""
"item_bandolier"
"items/pkup.wav"
"models/items/band/tris.md2"
"p_bandolier"
"Bandolier"
""
"item_pack"
"items/pkup.wav"
"models/items/pack/tris.md2"
"i_pack"
"Ammo Pack"
""
"key_data_cd"
"items/pkup.wav"
"models/items/keys/data_cd/tris.md2"
"k_datacd"
"Data CD"
""
"key_power_cube"
"items/pkup.wav"
"models/items/keys/power/tris.md2"
"k_powercube"
"Power Cube"
""
"key_pyramid"
"items/pkup.wav"
"models/items/keys/pyramid/tris.md2"
"k_pyramid"
"Pyramid Key"
""
"key_data_spinner"
"items/pkup.wav"
"models/items/keys/spinner/tris.md2"
"k_dataspin"
"Data Spinner"
""
"key_pass"
"items/pkup.wav"
"models/items/keys/pass/tris.md2"
"k_security"
"Security Pass"
""
"key_blue_key"
"items/pkup.wav"
"models/items/keys/key/tris.md2"
"k_bluekey"
"Blue Key"
""
"key_red_key"
"items/pkup.wav"
"models/items/keys/red_key/tris.md2"
"k_redkey"
"Red Key"
""
"key_commander_head"
"items/pkup.wav"
"models/monsters/commandr/head/tris.md2"
"k_comhead"
"Commander\'s Head"
""
"key_airstrike_target"
"items/pkup.wav"
"models/items/keys/target/tris.md2"
"i_airstrike"
"Airstrike Marker"
""
"items/pkup.wav"
"i_health"
"Health"
"items/s_health.wav items/n_health.wav items/l_health.wav items/m_health.wav"
"models/items/healing/medium/tris.md2"
"Health"
"items/n_health.wav"
"models/items/healing/stimpack/tris.md2"
"Health"
"items/s_health.wav"
"models/items/healing/large/tris.md2"
"Health"
"items/l_health.wav"
"models/items/mega_h/tris.md2"
"Health"
"items/m_health.wav"
"Jacket Armor"
"Combat Armor"
"Body Armor"
"Power Screen"
"Power Shield"
"target_changelevel"
" ,\n\r"
"target_changelevel"
"none"
"none"
"needpass"
"misc/fhit3.wav"
"models/objects/gibs/head2/tris.md2"
"models/objects/gibs/skull/tris.md2"
"debris"
"models/objects/banner/tris.md2"
"m"
"a"
"a"
"m"
"models/objects/debris1/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris1/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris1/tris.md2"
"models/objects/debris1/tris.md2"
"models/objects/debris3/tris.md2"
"models/objects/debris3/tris.md2"
"models/objects/debris3/tris.md2"
"models/objects/debris3/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris1/tris.md2"
"models/objects/debris2/tris.md2"
"models/objects/debris3/tris.md2"
"models/objects/barrels/tris.md2"
"models/objects/black/tris.md2"
"models/monsters/tank/tris.md2"
"models/monsters/bitch/tris.md2"
"models/monsters/bitch/tris.md2"
"tank/thud.wav"
"tank/pain.wav"
"models/monsters/commandr/tris.md2"
"tank/thud.wav"
"tank/pain.wav"
"models/objects/banner/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/head2/tris.md2"
"models/deadbods/dude/tris.md2"
"models/ships/viper/tris.md2"
"models/ships/bigviper/tris.md2"
"misc_viper"
"models/objects/bomb/tris.md2"
"models/ships/strogg1/tris.md2"
"models/objects/satellite/tris.md2"
"models/objects/minelite/light1/tris.md2"
"models/objects/minelite/light2/tris.md2"
"models/objects/gibs/arm/tris.md2"
"models/objects/gibs/leg/tris.md2"
"models/objects/gibs/head/tris.md2"
""
"models/objects/dmspot/tris.md2"
"world/amb10.wav"
"models/objects/dmspot/tris.md2"
"infantry/inflies1.wav"
"player/watr_out.wav"
"player/lava1.wav"
"player/lava2.wav"
"player/watr_in.wav"
"player/watr_in.wav"
"point_combat"
"point_combat"
"path_corner"
"misc/h2ohit1.wav"
"misc/h2ohit1.wav"
"world/land.wav"
"classname"
"model"
"spawnflags"
"speed"
"accel"
"decel"
"target"
"targetname"
"pathtarget"
"deathtarget"
"killtarget"
"combattarget"
"message"
"team"
"wait"
"delay"
"random"
"move_origin"
"move_angles"
"style"
"count"
"health"
"sounds"
"light"
"dmg"
"mass"
"volume"
"attenuation"
"map"
"origin"
"angles"
"angle"
"goalentity"
"movetarget"
"enemy"
"oldenemy"
"activator"
"groundentity"
"teamchain"
"teammaster"
"owner"
"mynoise"
"mynoise2"
"target_ent"
"chain"
"prethink"
"think"
"blocked"
"touch"
"use"
"pain"
"die"
"stand"
"idle"
"search"
"walk"
"run"
"dodge"
"attack"
"melee"
"sight"
"checkattack"
"currentmove"
"endfunc"
"lip"
"distance"
"height"
"noise"
"pausetime"
"item"
"item"
"gravity"
"sky"
"skyrotate"
"skyaxis"
"minyaw"
"maxyaw"
"minpitch"
"maxpitch"
"nextmap"
"changemap"
"sight_client"
"sight_entity"
"sound_entity"
"sound2_entity"
"pers.weapon"
"pers.lastweapon"
"newweapon"
"gun_x"
"0"
"gun_y"
"0"
"gun_z"
"0"
"sv_rollspeed"
"200"
"sv_rollangle"
"2"
"sv_maxvelocity"
"2000"
"sv_gravity"
"800"
"dedicated"
"0"
"cheats"
"0"
"gamename"
"baseq2"
"gamedate"
"Mar 25 2004"
"maxclients"
"4"
"maxspectators"
"4"
"deathmatch"
"0"
"coop"
"0"
"skill"
"1"
"maxentities"
"1024"
"dmflags"
"0"
"fraglimit"
"0"
"timelimit"
"0"
"password"
""
"spectator_password"
""
"needpass"
"0"
"filterban"
"1"
"g_select_empty"
"0"
"run_pitch"
"0.002"
"run_roll"
"0.005"
"bob_up"
"0.005"
"bob_pitch"
"0.002"
"bob_roll"
"0.002"
"flood_msgs"
"4"
"flood_persecond"
"4"
"flood_waitdelay"
"10"
"sv_maplist"
""
"wb"
"Mar 25 2004"
"rb"
"Mar 25 2004"
"wb"
"rb"
"target_crosslevel_target"
"item_health"
"item_health_small"
"item_health_large"
"item_health_mega"
"info_player_start"
"info_player_deathmatch"
"info_player_coop"
"info_player_intermission"
"func_plat"
"func_button"
"func_door"
"func_door_secret"
"func_door_rotating"
"func_rotating"
"func_train"
"func_water"
"func_conveyor"
"func_areaportal"
"func_clock"
"func_wall"
"func_object"
"func_timer"
"func_explosive"
"func_killbox"
"trigger_always"
"trigger_once"
"trigger_multiple"
"trigger_relay"
"trigger_push"
"trigger_hurt"
"trigger_key"
"trigger_counter"
"trigger_elevator"
"trigger_gravity"
"trigger_monsterjump"
"target_temp_entity"
"target_speaker"
"target_explosion"
"target_changelevel"
"target_secret"
"target_goal"
"target_splash"
"target_spawner"
"target_blaster"
"target_crosslevel_trigger"
"target_crosslevel_target"
"target_laser"
"target_help"
"target_actor"
"target_lightramp"
"target_earthquake"
"target_character"
"target_string"
"worldspawn"
"viewthing"
"light"
"light_mine1"
"light_mine2"
"info_null"
"func_group"
"info_notnull"
"path_corner"
"point_combat"
"misc_explobox"
"misc_banner"
"misc_satellite_dish"
"misc_actor"
"misc_gib_arm"
"misc_gib_leg"
"misc_gib_head"
"misc_insane"
"misc_deadsoldier"
"misc_viper"
"misc_viper_bomb"
"misc_bigviper"
"misc_strogg_ship"
"misc_teleporter"
"misc_teleporter_dest"
"misc_blackhole"
"misc_eastertank"
"misc_easterchick"
"misc_easterchick2"
"monster_berserk"
"monster_gladiator"
"monster_gunner"
"monster_infantry"
"monster_soldier_light"
"monster_soldier"
"monster_soldier_ss"
"monster_tank"
"monster_tank_commander"
"monster_medic"
"monster_flipper"
"monster_chick"
"monster_parasite"
"monster_flyer"
"monster_brain"
"monster_floater"
"monster_hover"
"monster_mutant"
"monster_supertank"
"monster_boss2"
"monster_boss3_stand"
"monster_jorg"
"monster_commander_body"
"turret_breach"
"turret_base"
"turret_driver"
"%f %f %f"
"skill"
"command"
"trigger_once"
"*27"
"yb\t-24 xv\t0 hnum xv\t50 pic 0 if 2 \txv\t100 \tanum \txv\t150 \tpic 2 endif if 4 \txv\t200 \trnum \txv\t250 \tpic 4 endif if 6 \txv\t296 \tpic 6 endif yb\t-50 if 7 \txv\t0 \tpic 7 \txv\t26 \tyb\t-42 \tstat_string 8 \tyb\t-50 endif if 9 \txv\t262 \tnum\t2\t10 \txv\t296 \tpic\t9 endif if 11 \txv\t148 \tpic\t11 endif "
"yb\t-24 xv\t0 hnum xv\t50 pic 0 if 2 \txv\t100 \tanum \txv\t150 \tpic 2 endif if 4 \txv\t200 \trnum \txv\t250 \tpic 4 endif if 6 \txv\t296 \tpic 6 endif yb\t-50 if 7 \txv\t0 \tpic 7 \txv\t26 \tyb\t-42 \tstat_string 8 \tyb\t-50 endif if 9 \txv\t246 \tnum\t2\t10 \txv\t296 \tpic\t9 endif if 11 \txv\t148 \tpic\t11 endif xr\t-50 yt 2 num 3 14 if 17 xv 0 yb -58 string2 \"SPECTATOR MODE\" endif if 16 xv 0 yb -68 string \"Chasing\" xv 64 stat_string 16 endif "
"unit1_"
"unit1_"
"i_help"
"i_health"
"help"
"field_3"
"sv_gravity"
"800"
"sv_gravity"
"player/fry.wav"
"Blaster"
"player/lava1.wav"
"player/lava2.wav"
"misc/pc_up.wav"
"misc/talk1.wav"
"misc/udeath.wav"
"items/respawn1.wav"
"*death1.wav"
"*death2.wav"
"*death3.wav"
"*death4.wav"
"*fall1.wav"
"*fall2.wav"
"*gurp1.wav"
"*gurp2.wav"
"*jump1.wav"
"*pain25_1.wav"
"*pain25_2.wav"
"*pain50_1.wav"
"*pain50_2.wav"
"*pain75_1.wav"
"*pain75_2.wav"
"*pain100_1.wav"
"*pain100_2.wav"
"#w_blaster.md2"
"#w_shotgun.md2"
"#w_sshotgun.md2"
"#w_machinegun.md2"
"#w_chaingun.md2"
"#a_grenades.md2"
"#w_glauncher.md2"
"#w_rlauncher.md2"
"#w_hyperblaster.md2"
"#w_railgun.md2"
"#w_bfg.md2"
"player/gasp1.wav"
"player/gasp2.wav"
"player/watr_in.wav"
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""
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"boss3/xfire.wav"
"boss3/d_hit.wav"
"models/monsters/boss3/rider/tris.md2"
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"models/monsters/boss3/rider/tris.md2"
"makron/spine.wav"
"misc/udeath.wav"
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"makron/brain1.wav"
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"makron/popup.wav"
"makron/voice4.wav"
"makron/voice3.wav"
"makron/voice.wav"
"makron/bhit.wav"
"models/monsters/boss3/rider/tris.md2"
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"models/objects/gibs/bone/tris.md2"
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"brain/brnatck1.wav"
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"brain/brnatck3.wav"
"brain/brndeth1.wav"
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"brain/brnlens1.wav"
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"brain/brnsrch1.wav"
"brain/melee1.wav"
"brain/melee2.wav"
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"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/head2/tris.md2"
"chick/chkatck1.wav"
"chick/chkatck2.wav"
"chick/chkatck3.wav"
"chick/chkatck4.wav"
"chick/chkatck5.wav"
"chick/chkdeth1.wav"
"chick/chkdeth2.wav"
"chick/chkfall1.wav"
"chick/chkidle1.wav"
"chick/chkidle2.wav"
"chick/chkpain1.wav"
"chick/chkpain2.wav"
"chick/chkpain3.wav"
"chick/chksght1.wav"
"chick/chksrch1.wav"
"models/monsters/bitch/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
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"flipper/flppain2.wav"
"flipper/flpdeth1.wav"
"flipper/flpatck1.wav"
"flipper/flpatck2.wav"
"flipper/flpidle1.wav"
"flipper/flpsrch1.wav"
"flipper/flpsght1.wav"
"models/monsters/flipper/tris.md2"
"floater/fltatck2.wav"
"floater/fltatck3.wav"
"floater/fltdeth1.wav"
"floater/fltidle1.wav"
"floater/fltpain1.wav"
"floater/fltpain2.wav"
"floater/fltsght1.wav"
"floater/fltatck1.wav"
"floater/fltsrch1.wav"
"models/monsters/float/tris.md2"
"jail5"
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"flyer/flypain1.wav"
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"flyer/flyatck2.wav"
"flyer/flyatck1.wav"
"flyer/flydeth1.wav"
"flyer/flyatck3.wav"
"models/monsters/flyer/tris.md2"
"flyer/flyidle1.wav"
"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/head2/tris.md2"
"gladiator/pain.wav"
"gladiator/gldpain2.wav"
"gladiator/glddeth2.wav"
"gladiator/railgun.wav"
"gladiator/melee1.wav"
"gladiator/melee2.wav"
"gladiator/melee3.wav"
"gladiator/gldidle1.wav"
"gladiator/gldsrch1.wav"
"gladiator/sight.wav"
"models/monsters/gladiatr/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/head2/tris.md2"
"gunner/death1.wav"
"gunner/gunpain2.wav"
"gunner/gunpain1.wav"
"gunner/gunidle1.wav"
"gunner/gunatck1.wav"
"gunner/gunsrch1.wav"
"gunner/sight1.wav"
"gunner/gunatck2.wav"
"gunner/gunatck3.wav"
"models/monsters/gunner/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
"hover/hovpain1.wav"
"hover/hovpain2.wav"
"hover/hovdeth1.wav"
"hover/hovdeth2.wav"
"hover/hovsght1.wav"
"hover/hovsrch1.wav"
"hover/hovsrch2.wav"
"hover/hovatck1.wav"
"hover/hovidle1.wav"
"models/monsters/hover/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/head2/tris.md2"
"infantry/infpain1.wav"
"infantry/infpain2.wav"
"infantry/infdeth1.wav"
"infantry/infdeth2.wav"
"infantry/infatck1.wav"
"infantry/infatck3.wav"
"infantry/infatck2.wav"
"infantry/melee2.wav"
"infantry/infsght1.wav"
"infantry/infsrch1.wav"
"infantry/infidle1.wav"
"models/monsters/infantry/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/head2/tris.md2"
"insane/insane11.wav"
"insane/insane5.wav"
"insane/insane7.wav"
"insane/insane1.wav"
"insane/insane2.wav"
"insane/insane3.wav"
"insane/insane4.wav"
"insane/insane6.wav"
"insane/insane8.wav"
"insane/insane9.wav"
"insane/insane10.wav"
"models/monsters/insane/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
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"medic/idle.wav"
"medic/medpain1.wav"
"medic/medpain2.wav"
"medic/meddeth1.wav"
"medic/medsght1.wav"
"medic/medsrch1.wav"
"medic/medatck2.wav"
"medic/medatck3.wav"
"medic/medatck4.wav"
"medic/medatck5.wav"
"medic/medatck1.wav"
"models/monsters/medic/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
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"mutant/mutsrch1.wav"
"mutant/step1.wav"
"mutant/step2.wav"
"mutant/step3.wav"
"mutant/thud1.wav"
"models/monsters/mutant/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/bone/tris.md2"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/head2/tris.md2"
"parasite/parpain1.wav"
"parasite/parpain2.wav"
"parasite/pardeth1.wav"
"parasite/paratck1.wav"
"parasite/paratck2.wav"
"parasite/paratck3.wav"
"parasite/paratck4.wav"
"parasite/parsght1.wav"
"parasite/paridle1.wav"
"parasite/paridle2.wav"
"parasite/parsrch1.wav"
"models/monsters/parasite/tris.md2"
"misc/udeath.wav"
"models/objects/gibs/sm_meat/tris.md2"
"models/objects/gibs/chest/tris.md2"
"models/objects/gibs/head2/tris.md2"
"models/monsters/soldier/tris.md2"
"soldier/solidle1.wav"
"soldier/solsght1.wav"
"soldier/solsrch1.wav"
"infantry/infatck3.wav"
"soldier/solpain2.wav"
"soldier/soldeth2.wav"
"models/objects/laser/tris.md2"
"misc/lasfly.wav"
"soldier/solatck2.wav"
"soldier/solpain1.wav"
"soldier/soldeth1.wav"
"soldier/solatck1.wav"
"soldier/solpain3.wav"
"soldier/soldeth3.wav"
"soldier/solatck3.wav"
"models/objects/gibs/sm_meat/tris.md2"
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"bosstank/btkpain1.wav"
"bosstank/btkpain2.wav"
"bosstank/btkpain3.wav"
"bosstank/btkdeth1.wav"
"bosstank/btkunqv1.wav"
"bosstank/btkunqv2.wav"
"bosstank/btkengn1.wav"
"models/monsters/boss1/tris.md2"
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"models/objects/gibs/sm_meat/tris.md2"
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"models/objects/gibs/gear/tris.md2"
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"tank/tnkpain2.wav"
"tank/tnkdeth2.wav"
"tank/tnkidle1.wav"
"tank/death.wav"
"tank/step.wav"
"tank/tnkatck4.wav"
"tank/tnkatck5.wav"
"tank/sight1.wav"
"tank/tnkatck1.wav"
"tank/tnkatk2a.wav"
"tank/tnkatk2b.wav"
"tank/tnkatk2c.wav"
"tank/tnkatk2d.wav"
"tank/tnkatk2e.wav"
"tank/tnkatck3.wav"
"monster_tank_commander"
"monster_tank_commander"
"info_player_start"
"security"
"info_player_coop"
"jail3"
"info_player_coop"
"jail3"
"info_player_coop"
"jail3"
"security"
"jail2"
"jail4"
"mine1"
"mine2"
"mine3"
"mine4"
"lab"
"boss1"
"fact3"
"biggun"
"space"
"command"
"power2"
"strike"
"gender"
"gender"
""
"suicides"
"cratered"
"was squished"
"sank like a rock"
"melted"
"does a back flip into the lava"
"blew up"
"found a way out"
"saw the light"
"got blasted"
"was in the wrong place"
"tried to put the pin back in"
"tripped on its own grenade"
"tripped on her own grenade"
"tripped on his own grenade"
"blew itself up"
"blew herself up"
"blew himself up"
"should have used a smaller gun"
"killed itself"
"killed herself"
"killed himself"
"was blasted by"
"was gunned down by"
"was blown away by"
"\'s super shotgun"
"was machinegunned by"
"was cut in half by"
"\'s chaingun"
"was popped by"
"\'s grenade"
"was shredded by"
"\'s shrapnel"
"ate"
"\'s rocket"
"almost dodged"
"\'s rocket"
"was melted by"
"\'s hyperblaster"
"was railed by"
"saw the pretty lights from"
"\'s BFG"
"was disintegrated by"
"\'s BFG blast"
"couldn\'t hide from"
"\'s BFG"
"caught"
"\'s handgrenade"
"didn\'t see"
"\'s handgrenade"
"feels"
"\'s pain"
"tried to invade"
"\'s personal space"
"Blaster"
"item_quad"
"misc/udeath.wav"
"models/objects/gibs/sm_meat/tris.md2"
"Blaster"
"info_player_deathmatch"
"info_player_deathmatch"
"info_player_deathmatch"
"info_player_deathmatch"
"info_player_coop"
""
"info_player_start"
"info_player_start"
"bodyque"
"misc/udeath.wav"
"models/objects/gibs/sm_meat/tris.md2"
"menu_loadgame\n"
"spectator"
"none"
"spectator 0\n"
"spectator 0\n"
"password"
"none"
"spectator 1\n"
"player"
"players/male/tris.md2"
"fov"
"player"
"\\name\\badinfo\\skin\\male/grunt"
"name"
"spectator"
"0"
"skin"
"fov"
"hand"
"ip"
"rejmsg"
"Banned."
"spectator"
"0"
"none"
"rejmsg"
"Spectator password required or incorrect."
"rejmsg"
"Server spectator limit is full."
"password"
"none"
"rejmsg"
"Password required or incorrect."
"disconnected"
""
"sv %3i:%i %i\n"
"*jump1.wav"
"*"
"info_player_intermission"
"info_player_start"
"info_player_deathmatch"
"info_player_intermission"
"info_player_intermission"
"i_fixme"
"tag1"
"tag2"
"easy"
"medium"
"hard"
"hard+"
"cells"
"misc/power2.wav"
"i_powershield"
"i_powershield"
"p_quad"
"p_invulnerability"
"p_envirosuit"
"p_rebreather"
"i_help"
"player_trail"
"items/damage2.wav"
"items/protect2.wav"
"items/airout.wav"
"items/airout.wav"
"player/lava_in.wav"
"player/watr_in.wav"
"player/watr_in.wav"
"player/watr_out.wav"
"player/watr_un.wav"
"player/gasp1.wav"
"player/gasp2.wav"
"player/u_breath1.wav"
"player/u_breath2.wav"
"player/drown1.wav"
"*gurp1.wav"
"*gurp2.wav"
"player/burn1.wav"
"player/burn2.wav"
"misc/pc_up.wav"
""
"weapon_railgun"
"weapons/rg_hum.wav"
"weapon_bfg"
"weapons/bfg_hum.wav"
"player_noise"
"player_noise"
"blaster"
"slugs"
"railgun"
"railgun"
"cells"
"hyperblaster"
"hyperblaster"
"bullets"
"chaingun"
"chaingun"
"bullets"
"machinegun"
"machinegun"
"shells"
"super shotgun"
"super shotgun"
"shells"
"shotgun"
"shotgun"
"blaster"
"weapons/noammo.wav"
"items/damage3.wav"
"weapons/noammo.wav"
"weapons/hgrena1b.wav"
"weapons/hgrenc1b.wav"
"weapons/hyprbl1a.wav"
"weapons/noammo.wav"
"weapons/hyprbd1a.wav"
"weapons/noammo.wav"
"weapons/chngnu1a.wav"
"weapons/chngnd1a.wav"
"weapons/chngnl1a.wav"
"weapons/noammo.wav"
"0"
"q_shared.c"
"BoxOnPlaneSide"
"sides != 0"
"q_shared.c"
"BoxOnPlaneSide"
""
""
""
"Com_sprintf: overflow of %i in %i\n"
""
""
""
"\\"
"\""
";"
"\\"
"Can\'t use keys or values with a \\\n"
"\\"
"Can\'t use keys or values with a \\\n"
";"
"Can\'t use keys or values with a semicolon\n"
"\""
"Can\'t use keys or values with a \"\n"
"\""
"Can\'t use keys or values with a \"\n"
"Keys and values must be < 64 characters.\n"
"Keys and values must be < 64 characters.\n"
"Info string length exceeded\n"
