Postdoc position on new
educational game research and development project
We are looking for a postdoc for a new large-scale educational games
project, which will be officially announced and launched shortly.
The project involves the development of a game for science learning
for very young children (pre-K through grades 3), which beyond
science learning will emphasize higher-level problem-solving skill
and social-emotional learning. We will design and build a compelling
and fun game from the ground up, and the project will involve a
series of empirical studies to evaluate and document (sources of)
the game's effectiveness.
The postdoc will help with the educational aspects of the project,
including (but not limited to) cognitive task analysis to clarify
educational objectives and student thinking, consulting with game
designers, helping to ensure that the game design addresses these
objectives according to established (or new!) learning principles,
and helping with playtesting, formative evaluation, and research
The project will most likely be carried out by collaborating teams
within the Human-Computer Interaction Institute and the
Entertainment Technology Center, led respectively by Vincent Aleven
and Scott Stevens. The HCII team will include the following
faculty: Justine Cassell, Matthew Kam, Ken Koedinger, and
Preferred qualifications: experience with instructional design
or research for/with young children, educational game design
experience, PhD in learning sciences, psychology, education,
human-computer interaction, computer science, or a related field.
If interested, please send a CV, a couple of representative
publications, and the names of about 3 references to:
Human-Computer Interaction Institute
Carnegie Mellon University
Also direct all inquiries to this address. We are looking to fill
the position soon.