  Seuss is an offspring of the work on UNITY. It addresses the issue of program composition, by restricting how program components can interfere with each other. For an introduction to Seuss, read the <a href="http://www.cs.utexas.edu/users/psp/seuss-overview.html">Overview of Seuss</a>.  A few chapters from a monograph <a href="ftp://ftp.cs.utexas.edu/pub/psp/seuss/discipline.ps.Z">A Discipline of Multiprogramming</a> written by Jayadev Misra are also available. A compiler for Seuss that genrates C++ code and PVM calls for message communicating networks is described in the thesis <a href="http://www.cs.utexas.edu/users/kruegeri/Thesis.ps.Z">An experiment in compiler design for a concurrent object-based programming language</a> of <a href="http://www.cs.utexas.edu/users/kruegeri/">Ingolf Kr&uuml;ger</a>.  <h2>
