  	An implementation of an interdependent fire system was investigated and can be seen by the results below.  The fire particle system image  was originally created with a 200,000 particle-system.  attempted to use 150,000 particles in the provided MPEG. The particles are created during frames 1-30 and after that are created from the particles that have already died.  The image was rendered using <a href="http://www.tc.cornell.edu/Visualization/tools/dx.html">  DX </A> with a color map and an opacity map. The animation took approximately 11 minutes to create running on a RISC 6000 processor with 128 MB of memory.  However, it has been noticed that due to the bin limitations many of the particles go unused and essentially only slightly more than 50,000 particles are being used.  Using only 50,000 particles  (due to the current initialization sequence of the program) a slightly less full animation is produced, but is comparable to the original and only takes 5.4 minutes to create.  <P>
