15-462 Syllabus for Fall 2008

This is a tentative syllabus. Slides, handouts, and updates will be available through the course web page.

Week of Tue Thu
Aug 26 Overview
  • Reading: Handout Preface and Ch1
Project 1 Overview / Simple Renderer
Sept 2 OpenGL Perception / Math for Computer Graphics
  • Reading: Handout Ch5, Ch6
Sept 9 More Math Meshes
  • Reading: Handout Ch7
  • Project 1 DUE
Sept 16 Project 2 Overview / Curves
  • HW 1 DUE
  • Project 2 OUT
  • Reading: Handout Ch21
More Curves
  • Reading: Handout Ch21
Sept 23 Coaster Physics and Smooth Surfaces Lighting / Shading
  • Reading: Handout Ch13
Sept 30 Textures
  • Slides
  • Reading: Handout Ch8,Ch13
Transforms
  • Reading: Handout Ch9
Oct 7 More Transforms
  • HW 2 OUT
  • Reading: Handout Ch10
Camera / Projection
  • Project 2 DUE
  • Reading: Handout Ch11
Oct 14 Wrapup / Midterm review
HW 2 solutions / Midterm review
  • HW 2 DUE
Oct 21 Midterm
Midterm solutions / Light
Oct 28 Project 3 Overview / Ray Tracing I
  • Project 3 OUT
Ray Tracing II
Nov 4 Hierarchical Data Structures
Environment Mapping and Tone Reproduction
Nov 11 Radiosity Global Illumination
Nov 18 Animation
  • Project 3 DUE
  • Project 4 OUT
Inside AMD's Radeon HD48XX (Justin Hensley, AMD)
Nov 25 Graphics isn't only about 3D (Jean-Francois Lalonde)
  • HW 3 DUE
THANKSGIVING - NO CLASS
Dec 2 Review for Final Exam
In-class Final Exam
Dec 6 (Sat) Project 4 DUE
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Dec 16 (Tues) Alternate Final Exam
  • 10:00am -- 11:30am, WeH 7500
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