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From: nagle@netcom.com (John Nagle)
Subject: Re: Accurate Physical Modelling
Message-ID: <nagleDLxKFC.83u@netcom.com>
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References: <19960128.001434.93@mageton.demon.co.uk>
Date: Mon, 29 Jan 1996 06:52:09 GMT
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Archmage@mageton.demon.co.uk (Archmage) writes:
>Has anyone considered the problem of accurate physical
>modelling?

>As far as I can tell (I only just thought of it, I could be
>wrong) it would take an infinite amount of calculation
>to properly (at a low level) model even a simple collision
>of two objects, because of the old Greek thing about always
>having to go half the distance to get there.

      Remember, there's quantization at the bottom.  So you only need
finite computation.

      If you're interested in AI and physical modelling, see my
web page, "www.animats.com".

					John Nagle
