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From: phillips@dowco.com (Daniel Phillips)
Subject: Re: LOOKING FOR HELP ON A GAME
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Date: Tue, 10 Sep 1996 22:15:44 GMT
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Jonathan <Jonathan@chipping.demon.co.uk> says:
>
>Why should I write code for him (Which I could do *EASILY*) when he
>cannot be bothered to learn a fast language and do it himself. It's 
>not difficult. I am prepared to help but I will not write the code 
>for him I'll explain how games like doom/Duke3d work.

OK.  How did they get their mapping loops so darn *fast*?  I mean, I
think they out-Abrashed Abrash there.

---------------
Daniel Phillips
phillips@dowco.com
