Newsgroups: comp.robotics
Path: brunix!sgiblab!swrinde!cs.utexas.edu!howland.reston.ans.net!pipex!uknet!EU.net!ieunet!tcdcs!news.tcd.ie!unix2.tcd.ie!mdennehy
From: mdennehy@unix2.tcd.ie (Mark 'Rain Man' Dennehy)
Subject: Re: sensors
Message-ID: <mdennehy.758404514@unix2.tcd.ie>
Sender: usenet@news.tcd.ie (USENET News System)
Organization: University of Dublin, Trinity College
References: <1994Jan12.193421.1173@polar>
Date: Wed, 12 Jan 1994 19:55:14 GMT
Lines: 27

In <1994Jan12.193421.1173@polar> ss2@pinon.ccu.uniovi.es (Javier Gonzalez Bernardo) writes:

>I am looking for any interesting information about the deteccion of 
>the movement of a robotic arm or a glove.
>I know that the deteccion of the exact position in the space 3d needs
>magnetic sensors (pohelmus..etc) but i only want by the moment,to detect
>if my glove connected to my computer(parallel port)) has moved to the
>left or to the right..etc.
>I have tried with electrolitics,liquids,potenciometers,mecanic sensors,
>to know the position of my fingers depending on different factors (v,r,..etc)
>Aniway to control a game done in assembler with a data-glove needs the
>deteccion of the movement to the four direccions.

Has my memory a parity error, or does one of the larger game companies
(Sega or Nintendo) have a version of this type of thing out ? I seem to
remember a BYTE in-depth piece on keyboardless computing that involved
what I think was called the PowerGlove (???) and spoke favorably of it in
terms of robustness and low cost compared to the others that were
examined. It used strips of plastic on the fingers that changed
resistance with flexing, and had 3-D location via some form of sonar ???

Most of this is off the top of my head, so please redirect accuracy
flames accurately to /dev/null.
--
Mark "Rain Man" Dennehy		Ham Radio : EI5EDB (2m FM only) :-(
Engineering Undergrad		Internet  : Mdennehy@Unix2.tcd.ie
Trinity College Dublin		Telepathy : Mdennehy@Mars.Red.Planet
