Typedefs | |
typedef enum CUd3d9map_flags_enum | CUd3d9map_flags |
typedef enum CUd3d9register_flags_enum | CUd3d9register_flags |
Enumerations | |
enum | CUd3d9map_flags_enum |
enum | CUd3d9register_flags_enum |
Functions | |
CUresult | cuD3D9MapResources (unsigned int count, IDirect3DResource9 **ppResource) |
Map Direct3D resources for access by CUDA. | |
CUresult | cuD3D9RegisterResource (IDirect3DResource9 *pResource, unsigned int Flags) |
Register a Direct3D resource for access by CUDA. | |
CUresult | cuD3D9ResourceGetMappedArray (CUarray *pArray, IDirect3DResource9 *pResource, unsigned int Face, unsigned int Level) |
Get an array through which to access a subresource of a Direct3D resource which has been mapped for access by CUDA. | |
CUresult | cuD3D9ResourceGetMappedPitch (size_t *pPitch, size_t *pPitchSlice, IDirect3DResource9 *pResource, unsigned int Face, unsigned int Level) |
Get the pitch of a subresource of a Direct3D resource which has been mapped for access by CUDA. | |
CUresult | cuD3D9ResourceGetMappedPointer (CUdeviceptr *pDevPtr, IDirect3DResource9 *pResource, unsigned int Face, unsigned int Level) |
Get the pointer through which to access a subresource of a Direct3D resource which has been mapped for access by CUDA. | |
CUresult | cuD3D9ResourceGetMappedSize (size_t *pSize, IDirect3DResource9 *pResource, unsigned int Face, unsigned int Level) |
Get the size of a subresource of a Direct3D resource which has been mapped for access by CUDA. | |
CUresult | cuD3D9ResourceGetSurfaceDimensions (size_t *pWidth, size_t *pHeight, size_t *pDepth, IDirect3DResource9 *pResource, unsigned int Face, unsigned int Level) |
Get the dimensions of a registered surface. | |
CUresult | cuD3D9ResourceSetMapFlags (IDirect3DResource9 *pResource, unsigned int Flags) |
Set usage flags for mapping a Direct3D resource. | |
CUresult | cuD3D9UnmapResources (unsigned int count, IDirect3DResource9 **ppResource) |
Unmaps Direct3D resources. | |
CUresult | cuD3D9UnregisterResource (IDirect3DResource9 *pResource) |
Unregister a Direct3D resource. |