Course Notes, Fall '97
All the slides we show in class should show up here, as Adobe Acrobat
(pdf) files, and as postscript. If your web browser is configured
properly, clicking on the pdf links should bring up an Acrobat reader
and show you the slides on screen. If you want to print the slides,
I suggest printing four to a page with a UNIX command sequence such as
gunzip < FILE.ps.gz | psnup -r -4 | lpr
For some reason ghostview doesn't display the pre-psnup postscript files
in the correct orientation,
but gs does, so I recommend viewing them with gs.
- Title Page.
ps,
pdf.
- Intro.
ps,
pdf.
- OpenGL.
ps,
pdf.
- Raster Basics.
ps,
pdf.
- Geometric Modeling.
ps,
pdf.
- Transformations.
ps,
pdf.
- Postscript Transformations. (3 slides)
ps,
pdf.
Print these three slides full-page, not 4-up
(a bug in Microsoft Powerpoint or psnup makes 4-up printing fail).
Here is the full
Postscript code for 2-D transformation examples.
- Hierarchic Modeling.
ps,
pdf.
- 3-D Viewing, Projection, and Clipping.
ps,
pdf.
- Animation.
ps,
pdf.
- Rendering Basics.
ps,
pdf.
(scan conversion, visibility, polygon shading)
- Ray-Polygon Intersection Testing.
ps.
(a Latex paper; not Powerpoint slides)
- Illumination.
ps,
pdf.
(light, color, reflection, transmission, shadows, texture mapping)
- Ray Tracing.
ps,
pdf.
(ray tracing, antialiasing, spatial data structures)
- Fractals and L-Systems.
Text slides:
ps,
pdf.
15-462, Computer Graphics 1