3

8
80
150
2500
150
1
tank.pcx

8
135
300
3000
200
0
ship.pcx

8
100
30
800
30
-1
infantry.pcx

# test unit specs file
# first number is number of unit types

# number of sprite tiles
# movement reset (inversely related to speed)
# range
# reload time
# hit points
# projectile type (-1 is direct fire)
