Date: Wed, 20 Nov 1996 22:06:42 GMT Server: NCSA/1.4.2 Content-type: text/html Last-modified: Mon, 14 Oct 1996 06:48:55 GMT Content-length: 2773
This 3 quarter sequence is taught as a first introduction to 2D and 3D computer graphics. Topics covered include scan conversion of lines and polygons, basic image processing, sampling, aliasing and antialiasing, modeling and viewing transformations, represenations of curves and surfaces, user interfaces, hidden surface removal algorithms, reflection and lighting models, and illumination computations. Many of the techniques will be taught in an interactive graphics framework with an emphasis on event driven programming and standard graphics programming libraries such as OpenGL and OpenInventor.
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Includes the class assignments in html and postscript form, as well as important information on how to turn in the assignments, which you should read carefully before sending anything.
Last modified: Sunday, 13 October, 1996