package nomadgui;

import nomadgui.state.*;

class updateThread extends Thread {
  NomadFrame nframe;

  updateThread(NomadFrame n) {
    nframe = n;
  }

  public void run() {
    while(true) {
      nframe.repaint();
      try { Thread.sleep(10); } catch(InterruptedException ie) {}
    }
  }
}
