/* ********************************************************************** *\
 *         Copyright IBM Corporation 1988,1991 - All Rights Reserved      *
 *        For full copyright information see:'andrew/config/COPYRITE'     *
\* ********************************************************************** */

/*
	$Disclaimer: 
*Permission to use, copy, modify, and distribute this software and its 
*documentation for any purpose is hereby granted without fee, 
*provided that the above copyright notice appear in all copies and that 
*both that copyright notice, this permission notice, and the following 
*disclaimer appear in supporting documentation, and that the names of 
*IBM, Carnegie Mellon University, and other copyright holders, not be 
*used in advertising or publicity pertaining to distribution of the software 
*without specific, written prior permission.
*
*IBM, CARNEGIE MELLON UNIVERSITY, AND THE OTHER COPYRIGHT HOLDERS 
*DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING 
*ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.  IN NO EVENT 
*SHALL IBM, CARNEGIE MELLON UNIVERSITY, OR ANY OTHER COPYRIGHT HOLDER 
*BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY 
*DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 
*WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS 
*ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 
*OF THIS SOFTWARE.
* $
*/

/* Mouse drag, key bindings, menus, scroll bar, data object, messages, prompting for input, GetApplicationLayer */

#include "rect.h"

class helloworldview[hellov]: view {
overrides:
    SetDataObject(struct helloworld *hw);
    FullUpdate(enum view_UpdateType type, long left, long top, long width, long height);
    Update();
    Hit (enum view_MouseAction action, long x, long y, long numberOfClicks) returns struct view *;
    ReceiveInputFocus();
    LoseInputFocus();
    GetInterface(int type) returns char *;
    GetApplicationLayer() returns struct view *;
    DeleteApplicationLayer(struct view *);
    LinkTree(struct view *parent);
    ObservedChanged(struct helloworld *obj, long val);
classprocedures:
    InitializeClass() returns boolean;
data:
    struct keystate *keystate;
    struct menulist *menulist;
    boolean HaveDownTransition;
    boolean haveInputFocus;
    long hitX,hitY;
    int x,y;
    boolean blackOnWhite;
    boolean redrawSubView;
    long frameX, frameY;
    long newFrameX, newFrameY;
    int vrWidth,vrHeight;
    struct view *view;
    struct view *applayer;
    struct cursor *idleCursor, *placeCursor, *dragCursor;
};
