From newshub.ccs.yorku.ca!ists!helios.physics.utoronto.ca!news-server.csri.toronto.edu!rpi!usc!wupost!uunet!trwacs!erwin Tue Apr  7 23:23:14 EDT 1992
Article 4820 of comp.ai.philosophy:
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>From: erwin@trwacs.fp.trw.com (Harry Erwin)
Newsgroups: comp.ai.philosophy
Subject: Re: Intelligence Testing
Message-ID: <529@trwacs.fp.trw.com>
Date: 30 Mar 92 13:21:10 GMT
References: <1992Feb27.185327.2687@oracorp.com> <6717@pkmab.se>
Organization: TRW Systems Division, Fairfax VA
Lines: 29

ske@pkmab.se (Kristoffer Eriksson) writes:

>In article <1992Feb27.185327.2687@oracorp.com> daryl@oracorp.com writes:
>>To me, the main elements of thinking are (a) memory, and (b) a
>>mechanism for producing future behavior influenced by memory and
>>inputs.

>I think that an important part of thinking is the manipulation of a
>world-model that the thinking entity is maintaining.

>...
>The simple lookup table may produce "intelligent behavior", but does not
>actually "think" by itself.

The problem with a simple lookup table is that the amount of information
that can be encoded in the table (or in the genome if the table is
"hard-coded") is insufficient to produce "intelligent behavior" in certain
contexts (particularly social contexts) where the optimal strategy (or
even the set of "good" strategies) evolves chaotically. With the
introduction of multiple entities in the world-model, a different solution
is required. Such a solution involves multiple parallel models, one marked
as "ego," all interacting in a fairly realistic world model. Complex
social behavior appears to require this much sophistication.

Cheers,
-- 
Harry Erwin
Internet: erwin@trwacs.fp.trw.com



