Newsgroups: comp.ai.games
Path: cantaloupe.srv.cs.cmu.edu!nntp.club.cc.cmu.edu!eecs-usenet-02.mit.edu!netnews.com!europa.clark.net!205.252.116.205!howland.erols.net!infeed2.internetmci.com!newsfeed.internetmci.com!news.eznet.net!not-for-mail
From: digger@eznet.net
Subject: Re: Ideas for AI games? (<--  stratego)
Message-ID: <33de7c6a.5075537@news.eznet.net>
Date: Tue, 29 Jul 1997 23:29:47 GMT
References: <33D4CA30.7EE0@hotmail.com> <33D511D4.124B@halcyon.com> <5rkmt3$j04@josie.abo.fi>
X-Newsreader: Forte Agent .99g/32.326
MIME-Version: 1.0
Content-Type: text/plain; charset=KOI8-R
Content-Transfer-Encoding: 8bit
Lines: 30

On 29 Jul 1997 12:15:31 GMT, Jan 'Chakie' Ekholm <chakie@infa.abo.fi>
wrote:

>Erik Hermansen <caravel@halcyon.com> wrote:
>
>: I think Stratego would be an interesting case.  There is the additional
>: element that a lot of information is unknown--good guessing will help
>: you.  I don't know the rules for Othello, but Connect 4 is like
>: Tic-Tac-Toe--you write out a minmax algorithm (yawn).
>
>Does anybody have a pointer to where I could find the rules for Stratego? I
>sounds like a quite nice game. Did some searches but came up with nothing. I
>found some 'four player extensions' to it, but not the basic rules.
>
>       Chakie
>-- 

www.maelstrom.net/reality

you can find Siege & Capture there (a stratego clone i wrote) it's net
playable and freeware so have fun ;)

digger@eznet.net

>------------------------+-------------------------------------------------
>  Jan 'Chakie' Ekholm   |  CS at bo Akademi University, Turku, Finland 
> Linux Inside since '94 |     Freelance-Programmer at Enator-Ryhm Oy
>Get in touch? Try : chakie@infa.abo.fi, jekholm@abo.fi, je@enator.fi
>


