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From: eshepard@world.std.com (Eliot Shepard)
Subject: Re: Dungeon Keeper To EASY!!!.
Message-ID: <EDrADG.BqD@world.std.com>
Organization: The World @ Software Tool & Die
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References: <33CCFA03.6F879EA7@it.postoffice.co.uk> <01bc9235$393f4120$314698c2@neverworks-> <33CE355D.B3EA54BB@it.postoffice.co.uk>
Date: Wed, 23 Jul 1997 05:10:27 GMT
Lines: 15

You guys are aware that first eight or so dungeons are supposed to be
a tutorial, right? I wasn't, until one of the Bullfrog guys mentioned
it in another group. (Manuals are for sissies.) They're the ones where
there's a "T" on the little flag in the between-dungeon screen.

It does eventually get harder, in kind of a tiresome way. The game's
combat "system" is lame. Someone I work with described it one battle
where I just dumped a handful of Warlocks on some good guys as "tank
rush with Merlin."

Eliot
-- 
Eliot Shepard
eshepard@world.std.com
http://world.std.com/~eshepard/
