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From: hodsdon@scoot.netis.com (Steve Hodsdon)
Subject: Re: AI control in Wargames
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References: <01bc1612$0adcdbc0$02babac6@hodsdon.scoot.netis.com> <32fda059.338477@news.demon.co.uk> <MPG.d6be91feee66e8c989680@timrgate> <3302cc90.393672@news.demon.co.uk> <5e07h0$mt7@chronicle.concentric.net>
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Date: Fri, 14 Feb 1997 22:00:22 GMT
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In article <5e07h0$mt7@chronicle.concentric.net>, Swoodcoc@cris.com 
says...
> 
> Casey Charlton (casey@caseyc.demon.co.uk) wrote:
> : 
[...]
> : It was basically a discussion of using various levels of commander,
> : with each being given different responsibilities. These were then
> : responsible for passing orders to those further down the tree, and
> : reporting their success/failure to their commander.
> 
[...]
> 
>    I know it is archived someplace, but forgot where...

Perhaps we're think of the thread started by Andrew Luppnow back in '94?  
It's at x2ftp, but I'm not sure where.

It's not long, not like the ExAI thread, about 8 printed pages.

Steve
-- 

I eat my peas with honey.  I've done it all my life.
It makes my peas taste funny.  But it keeps them on my knife.

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