Newsgroups: comp.ai.games
Path: cantaloupe.srv.cs.cmu.edu!das-news2.harvard.edu!news2.near.net!howland.reston.ans.net!EU.net!chsun!bit
From: bit@ten.ch (Thomas K. Bischoff)
Subject: Re: Help with REVERSI/OTHELLO STRATEGY
Message-ID: <D8EMys.KJL@eunet.ch>
Sender: usenet@eunet.ch
Organization: EUnet AG, Switzerland
X-Newsreader: TIN [version 1.2 PL2]
References: <950509152922.2100214a@unisi.it>
Date: Thu, 11 May 1995 08:16:03 GMT
Lines: 20

Leandro Gelasi (GELASLEAN@unisi.it) wrote:
: HI TO ALL!

: For an exam I have to create a computer game that reproduce Othello game.
: So I need some help with computer strategy for this game.
: I saw some old postings that explain something about it, but I don't think they
: are sufficient to make a reasonable powerful algorithm.
: I wuold appreciate very much any help or info on Othello strategy, but I will
: appreciate much more a ready-to-use strategy algorithm (doesen't matter the
: language used).
you should check the internet othello server IOS :

telnet faust.uni-paderborn.de 5000


--
-- 
Thomas K. Bischoff    Net: bit@ten.ch
***** Minds, like parachutes, only function when open.

