Project 3 Extras

Index

Part 1

Part 2

BONDing everything:
Here's a slight analysis of some prevalent features of the bond movies.
First, what kind of actors get to play James Bond:

Chronologically: Sean Connery, George Lazenby, Timothy Dalton, Roger Moore, Pierce Brosnan, Daniel Craig


And the hence the mean face here is:


Notable notions (or what it takes to look like a Bond):
- A curved dark hairline (with a tendency of the curve to be towards the center).
- Dimples (cheek/jaw folds).
- Slight cleft chin.
- On general extremely masculine features like, heavy eyebrows, wide jaw, sharp chin etc.

Now lets focus on a scene thats appeared in almost every bond movie. In said scene, James Bond walks casually onto screen appearing to the viewers POV(point of view) through the barrel of a gun (presumably that an assasin). Midway, Bond suddenly turns towards the screen whipping out a gun and firing straight above the barrel aiming at him.

Picture from the site: http://en.wikipedia.org/wiki/File:AllBonds.png
Each bond has brought their own unique style to this now-usual scene and for this part of extra credit, all their styles are going to be morphed into a continuous animation.


Reasons for lack of smoothness:
- Small images, leading to small triangles and hence not very well labeled ones.
- Wide variety in stances and poses causes some jumps to be very harsh.
- Lack of accounting of shadows and background.
Possible ways to improve:
- Deeper and longer search may lead to a better set of pictures
- Enlarging image and using a sharpener on them, could lead to better images.
- More time spent on morphing could lead to generation of more morphed images making animation smoother.