//-*-c++-*-
#ifndef INCLUDED_DanceBehavior_h_
#define INCLUDED_DanceBehavior_h_

#include "Behaviors/Leapers.h"

//! just a quick little demo behavior which lights up the LED with the same index number as the button which is pushed

#nodeclass DanceBehavior : StateNode : setup
#statemachine
   startnode: Pose($, "start1.pos", 0.5) =T(1000)=> Pose($, "2.pos", 0.5) =T(1000)=> Pose($, "3.pos", 0.5) =T(1000)=> Pose($, "4.pos", 0.5) =T(1000)=> Pose($, "5.pos", 0.5) =T(1000)=> Pose($, "6.pos", 0.5) =T(1000)=> Pose($, "7.pos", 0.5) =T(1000)=> Pose($, "8.pos", 0.5) =T(1000)=> Pose($, "9.pos", 0.5) =T(1000)=> Pose($, "10.pos", 0.5) =T(1000)=>  Pose($, "11.pos", 0.5) =T(1000)=> Pose($, "12.pos", 0.5) =T(1000)=> Pose($, "13.pos", 0.5) =T(1000)=> Pose($, "14.pos", 0.5) =T(1000)=> Pose($, "15.pos", 0.5) =T(1000)=> Pose($, "17.pos", 0.5) =T(1000)=> Pose($, "18.pos", 0.5) =T(1000)=> Pose($, "19.pos", 0.5) =T(1000)=>startnode
   
   
#endstatemachine
#endnodeclass

#endif
