Organizers:David
Touretzky (Carnegie Mellon) and Mike Stilman
(Georgia Tech)
Fourteen years ago Deep Blue defeated the world chess champion. Yet,
it was humans moving the pieces! Fine, dexterous manipulation in
uncertain environments remains an open challenge for
robotics. Motivated by this challenge we invite roboticists to face
off in the 2nd Robot Chess Competition. Winning teams will be the ones
that show the greatest skill at perceiving the world state,
successfully manipulating chess pieces and recovering from real-world
interference and uncertainty.
The AAAI-2011 Small-Scale Manipulation Challenge focuses on perception
and dextrous manipulation of small, light-weight objects, so that
robots of any size can compete. This year the domain will again be
chess. There will be two divisions: a mobile manipulation division for
robots that can navigate on a tabletop, and an unlimited division for
fixed-base arms and human-scale mobile platforms.
For basic info, read the AAAI
2011 Robotics Challenge Events announcement.
Rules will be similar to last year (see below). The precise rules
will be negotiated among the registered participants.
Letters of intent are now due by April 15, 2011 (the deadline has been
extended). Qualification materials are due by April 26.
To submit a letter of intent visit the AAAI
2011 Robotics Program EasyChair page.
Last Year: AAAI-10 Small-Scale Manipulation Challenge: Robot Chess
Date/Location: July 13-14, 2010, at AAAI in Atlanta Organizers:David
Touretzky (Carnegie Mellon) and Monica
Anderson (University of Alabama)
Chess board and chess piece colors may be determined by each competitor
Play with non-standard board (standard 2.25in or slightly larger 2.75in squares)
Board will have a contrasting color border around it that separates the board edge from the table
Standard *chess* pieces (recommend Staunton standard tournament pieces No 5 - available at Amazon)
Board with 5in squares with *chess* pieces in starting positions
5 inch neutral play area around board of infinite height (no positioning above board when not in play)
Robot can be placed anywhere outside of play area at beginning of move
Well-lit but arbitrary lighting
Colors and first move chosen by coin toss
Robot criteria:
No size limitation
Can be controlled off-board (secondary computer)
May utilize a persistent power source (but cannot disturb pieces on board)
Must accept game play state via a network signal (to be defined)
States are Ready - Beginning Sync state that allows each robot to survey
the board and reset data structures , Go-period during which board move
is made , Opponent-opponenet is making its move, Done-the game is complete
No other user input may be incorporated
Playing criteria:
2 minutes to make move and clear play area without penalty; five
minutes results in forfeit of move and manual removal of robot
A game is 10 legal moves on each side (in the interest of time)
3 forfeited moves forfeits the game
Pieces must be placed completely within a legal square, and no other
piece may be left in an illegal position. Violations may be corrected by
a human referee with a point penalty.
Scoring (Tentative)
Winner of this level has the highest score. Scoring criteria include:
150 points for each successful move within time allotment
10 deduction for each piece that must be repositioned by referee
25 points for each piece captured
Extra points are awarded for the following features:
Verbally announcing each move
Verbally announcing the opponent's move
Detecting mis-placed pieces
Game states:
Pieces start out in a random pile and the robot places them on the board
Pieces are standing but otherwise randomly arranged, and the robot
places them on the board
Board starts out in an arbitrary mid-game configuration (so vision
must be used to recognize piece shapes)
Error recovery:
Robot notices if a piece is knocked over, and picks it up
Robot notices if a piece is knocked over, and asks for help
Verbal Commentary:
Robot delivers running commentary on the game
Robot only announces its moves, captures and win/lose
Dave Touretzky
Last modified: Fri Mar 25 00:32:13 EDT 2011