#include "Behaviors/StateMachine.h"

$nodeclass Test : StateNode {

      $setupmachine{

        goForward: WalkForward(740)

        turnRight: Turn(-144*M_PI/180)

        completeMsg: PostMachineCompletion

        goForward=C=>turnRight=C=>completeMsg

      }

    }
REGISTER_BEHAVIOR(Test);
