#include "Behaviors/StateMachine.h"

$nodeclass Lab6p3  : StateNode {  
	$setupmachine{
		wait : StateNode
		nodyes : DynamicMotionSequenceNode("nodyes.mot")
		sayyes : SpeechNode("Yes indeed!")

		wait =N=> {nodyes,sayyes}
  	}

}

REGISTER_BEHAVIOR(Lab6p3);
