#include "Behaviors/StateMachine.h"
#include "Behaviors/Demos/Navigation/PilotDemo.h"
#include "Behaviors/Demos/Navigation/VeeTags.h"

$nodeclass Lab3Part5Number2 : VeeTags {
    $setupmachine {
        rundemo: StateNode =N=> Turn(3.14) =C=> WalkForward(100) =C=> Turn(1.57) =C=> WalkForward(1500) =C=> Turn(1.57) =C=> WalkForward(2000) =C=> Turn(1.57) =C=> WalkForward(3000) =C=> Turn(1.57) =C=> WalkForward(2000) =C=> Turn(1.57) =C=> WalkForward(1500) =C=> Turn(1.57) =C=> WalkForward(100)
    }
}
REGISTER_BEHAVIOR(Lab3Part5Number2);