#include "Behaviors/StateMachine.h"

$nodeclass NodBehavior : StateNode {
  $setupmachine{
    //head = new HeadPointerMC()
    //head.setMaxSpeed(PanOffset, 0.2)
    //head.setMaxSpeed(TiltOffset, 0.2)    
   //head.lookAtPoint(5000,0,400)
    //head.lookAtPoint(500,0,-100)
    //up: HeadPointerNode ??? =T(2000)=>down=T(2000)=>up
    //down: HeadPointerNode ???

  up: HeadPointerNode [getMC()->setMaxSpeed(PanOffset, 0.2);
                         getMC()->setMaxSpeed(TiltOffset, 0.2);
                         getMC()->lookAtPoint(5000,0,400)]
    
  down: HeadPointerNode [getMC()->setMaxSpeed(PanOffset, 0.2);
                         getMC()->setMaxSpeed(TiltOffset, 0.2);
                         getMC()->lookAtPoint(500,0,-100)]

   up=T(2000)=>down=T(2000)=>up
  }
}

REGISTER_BEHAVIOR(NodBehavior);
