#include "Behaviors/StateMachine.h"

$nodeclass ThreeStateMachineBehavior : StateNode {

	$nodeclass CompleteBehavior : StateNode : doStart {
		postStateCompletion();
	}
	$setupmachine {
		//Set up nodes
		travel: WalkForward(750)
		turn: Turn(144)
		completion: CompleteBehavior

		//State transitions
		travel =C=> turn =C=> completion
	}
}
REGISTER_BEHAVIOR(ThreeStateMachineBehavior);
