#include "Behaviors/StateMachine.h"
#include "Behaviors/Demos/Navigation/PilotDemo.h"

$nodeclass Star5: PilotDemo {
	$nodeclass StarLeg : StateNode {

		$setupmachine {

			forward: WalkForward(750)
			turn: Turn(2.513)

			forward =PILOT=> turn =PILOT=> PostMachineCompletion 

		}	
	}

	$setupmachine {
		rundemo: StateNode

		rundemo =N=> StarLeg =C=> StarLeg =C=> StarLeg =C=> StarLeg =C=> StarLeg =C=> PostMachineCompletion 
	}
}

REGISTER_BEHAVIOR(Star5);
