#include "Behaviors/StateMachine.h"

$nodeclass Lab6Q6 : StateNode {

  $setupmachine {
    launch: StateNode =N=> DynamicMotionSequenceNode("toparked.mot") =C=> PIDNode(ArmOffset, ArmOffset+NumArmJoints, 0.f)
  }
}

REGISTER_BEHAVIOR(Lab6Q6);
