#include "Behaviors/StateMachine.h"

$nodeclass Lab5part1 : VisualRoutinesStateNode {
	$nodeclass AddShapesToMap : MapBuilderNode(MapBuilderRequest::worldMap) : doStart {
		mapreq.pursueShapes = true;
		mapreq.addObjectColor(lineDataType, "blue");
		mapreq.addOccluderColor(lineDataType, "red");
	}


	$setupmachine {
		launch : AddShapesToMap =C=> SpeechNode("done")			

	}
}


REGISTER_BEHAVIOR(Lab5part1);
