#include "Behaviors/StateMachine.h"

$nodeclass Lab6Q4 : StateNode {

	$nodeclass Nod : DynamicMotionSequenceNode : doStart{
		setFile("nodyes.mot");
	}
	
	$setupmachine {
		launch: StateNode =N=> {nod, sayes}
		nod : Nod
		sayes : SpeechNode("indeed")
	}

}

REGISTER_BEHAVIOR(Lab6Q4);
