#include "Behaviors/StateMachine.h"

$nodeclass Lab6Q4 : VisualRoutinesStateNode {
    $setupmachine {
        startnode : StateNode
        nod : DynamicMotionSequenceNode("nodyes.mot")
        speak : SpeechNode("Yes indeedy!")
        
        startnode =N=> {nod, speak}
    }
}


REGISTER_BEHAVIOR(Lab6Q4);
