#include "Behaviors/StateMachine.h"

$nodeclass Lab2Q1 : StateNode {
  $setupmachine{

    launch: StateNode =N=> {lightOff}

    lightOff: LedNode [getMC()->set(RobotInfo::PlayLEDMask,0.0)]
    lightOff =B(RobotInfo::PlayButOffset)[setSound("ping.wav")]=> lightOn

    lightOn: LedNode [getMC()->set(RobotInfo::PlayLEDMask,1.0)]
    lightOn =T(1000)=> lightOff

  }

}

REGISTER_BEHAVIOR(Lab2Q1);
