#include "Behaviors/StateMachine.h"

$nodeclass FlashOnTextBehavior : StateNode {
  $setupmachine{

    launch: StateNode =N=> wait

    flash: LedNode [getMC()->cflash(RobotInfo::AllLEDMask, 1.0, 1000)]
    flash =T(1000)=> wait

    wait: StateNode =TM("flash")=> flash
  }

}

REGISTER_BEHAVIOR(FlashOnTextBehavior);
